Forums

Too Many Rings Too Few Fingers

Quick find code: 74-75-106-60298223

[#2BTO702IH]

[#2BTO702IH]

Posts: 31 Bronze Posts by user Forum Profile RuneMetrics Profile
Now this is an idea I like the sound of, so you have my support.
I agree, too many rings and one finger slot isn't exactly very convenient, but I see both good and bad sides to the current option for the single ring slot. I'll start with bad, because bad news after good news ruins the mood.
Note: These reasons are for the CURRENT ring mechanic (one worn only)

Bad points:
-As stated (numerous) times, you can't wear the Ring Of Wealth and a Stat-boosting ring at the same time (or something similiar)
-Too many choices to make with what ring to take for the purpose. Do you take Ring Of Recoil to help kill the boss with reflected damage, or do you take a ring which offers crit boosts to your combat style? Perhaps you're smelting/smithing ores/bars into things, and want to decide upon boosted EXP from clan ring, or 100% chance for iron smelted successfully. Which do you choose?
-Do you need that minor crit boost from an expensive ring that badly (say, Berserker Ring)? Or can you take something cheaper and potentially life-saving (Ring Of Life)?

Good points (everyone likes those):
I see many of the reasons can be double-edged blades (to put ths into perspective, of course. If that were literal... well, who knows?)
-You can't make your character's crit chances massively OP with tons of the same ring worn (10 Archer Rings honestly isn't necassary)
-If you want to have the better loot AND crit boost/tele, you need to sacrifice food/potion roon, thus limiting time in the area and making you think more on how to best do the job.
-You need to think about the situation ahead and decide which ring s best. Or do you take multiple?

I realise there are only 3 per side, but more seemed unnecassary to me.
AND, specifically for the lazy among us, here's the lazy Version! (you're welcome)
Both sides have arguments, some (approx. 99%) of the reasons apply to both sides, support this thread because it's a good thread.

That's what I think on the matter. Oh, and I ran out of characters

05-Oct-2013 10:14:13

Alabaz
Jun Member 2005

Alabaz

Posts: 5,886 Rune Posts by user Forum Profile RuneMetrics Profile
Sir Valance said :
was looking for a thread about making rings u wear visible on ur character lol.

anyways, support


You'd have to really zoom in on your hands to see them, and even then you wouldn't see much. That being said, I don't see the harm in making it happen.
The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, Fulton, and the Wright brothers. But they also laughed at Bozo the Clown.

24-Oct-2013 07:15:23

panache888

panache888

Posts: 11 Bronze Posts by user Forum Profile RuneMetrics Profile
why not a item(like the key ring) which holds multiple rings, etc and is treated like the tool belt on death, perhaps in the scrim pocket thing.
so say twenty rings, necklaces, task rewards and other items with tele functions can be placed and this gives a list of tele options like the menu to the fiary rings. maybe including any skilling functions like the forging ring as activte skiilling abilities.
then the ring slot could be chosen just for its clothing/combat function.

i am annoyed at the way it is not possible to use the best transport option because you have to bank and search to find it, that is if you remember it. the wasted game time using loadstones and other multi standards means that these other rewards are dysfunctional borderline bank junk.

i do not care much for grinding skills rather i work to unlock content. if those hundreds ne thousands of hours of activity is rewarded with unusable content ... anyway don't want to get to ranty i'm on the forums cause it's almost impossible to play so am waiting for the servers to stabalise.
hope it was a helpful contribution.

24-Oct-2013 09:33:45

Alabaz
Jun Member 2005

Alabaz

Posts: 5,886 Rune Posts by user Forum Profile RuneMetrics Profile
panache888 said :
why not a item(like the key ring) which holds multiple rings, etc and is treated like the tool belt on death, perhaps in the scrim pocket thing.
so say twenty rings, necklaces, task rewards and other items with tele functions can be placed and this gives a list of tele options like the menu to the fiary rings. maybe including any skilling functions like the forging ring as activte skiilling abilities.
then the ring slot could be chosen just for its clothing/combat function.

i am annoyed at the way it is not possible to use the best transport option because you have to bank and search to find it, that is if you remember it. the wasted game time using loadstones and other multi standards means that these other rewards are dysfunctional borderline bank junk.

i do not care much for grinding skills rather i work to unlock content. if those hundreds ne thousands of hours of activity is rewarded with unusable content ... anyway don't want to get to ranty i'm on the forums cause it's almost impossible to play so am waiting for the servers to stabalise.
hope it was a helpful contribution.


Yeah, there's definitely a lot of items with teleports and its hard to keep track of them all sometimes. Most are rings or necklaces/amulets of some sort, but there's also capes, hoods, gloves, scepters, unequipable items, etc. so it would be nice to have everything in one list. I don't know if the pocket slot item would be the best way to accomplish that, but it would be more convenient than the current system.
The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, Fulton, and the Wright brothers. But they also laughed at Bozo the Clown.

06-Nov-2013 20:24:53

Quick find code: 74-75-106-60298223 Back to Top