Forums

Revolution Rework

Quick find code: 74-75-1-66284484

DarknessJak
Jan Member 2018

DarknessJak

Posts: 463 Silver Posts by user Forum Profile RuneMetrics Profile
I find it stupid that I get punished for using the game system as intended, meaning I get less DPS for using Revo because it doesn't "cancel abilities" meaning if you don't manually cancel abilities or play full manual you will take a significant decrease in DPS, why am I being punished for using a system the way it was intended after being forced into it in the first place? All because I refuse to go full manual, I don't think I should be punished for refusing to use full manual, It's been a really long time the system has been like this and to act like it's normal or even fair for 99% of the player base who find full manual too confusing and too hard to juggle is absurd.

Jagex can easily fix this issue by fine tuning animations so that they're more in tune with full manual making a better experience for every single player not just full manual users but full auto users too, it should be a choice, a preference as to which one you want to use and you shouldn't be penalized for simply choosing an in game option known as Full Auto, that's just flat out wrong and every single player, dev and content creator knows it.

01-Aug-2023 03:17:51

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
I mean first of all - there is a reason why more active play should be rewarded. It doesn't need some 4taa game mechanic exploits, that took them way too long to get rid off, but just using your abilities whenever they're adequate manually shouldn't be seen as something wrong - of course revolution is weaker, but it's not like it's entirely unviable. That said our current combat system obviously has some rather... unique... quirks, that make it rather unintuitive to learn and clunky to use.

Necromancy currently is something like a testing balloon for yet another Evolution of Combat - less sweaty than the current fully manual option, but obviously demanding more attention and input than revolution. I think if it plays greatly, they could rework the other combat styles in some similar fashion to make combat generally more appealing.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

01-Aug-2023 18:58:58 - Last edited on 01-Aug-2023 19:05:23 by Rikornak

Quick find code: 74-75-1-66284484 Back to Top