My probably not that good attempt at creating what I think could be an amazing grandmaster difficulty quest without combat or combat requirements. I included a boss encounter, a high level skilling hub, a new way to utilize your player owned ports and one more reason to revisit several skill based minigames. So eh. Without further ado.
A forgotten city
Somewhere on Anachronia exists a place, so mysterious, so well hidden, no mortal could ever hope to find it. An ancient city of legendary treasures, forgotten knowledge and mythical beings.
Requirements:
Quests:
Skills:
Other:
As the player makes their way across the Anachronia agility course, they spot a new, unexplored route. A new section of the course seems to have formed. Upon accessing this new route, you're prompted with a message, stating:
"An eerie feeling washes over you. This is an unnatural path and exploring beyond this point may be dangerous. Are you sure you wish to advance?"
As you continue, crossing several obstacles, you get the feeling you're being watched. You can't detect anyone around you, so you keep going. Eventually you arrive at an ancient gate. Overgrown with vegetation, it appears no one has crossed it for hundreds of years. It requires your knowledge of farming and woodcutting, as you prune and chop the wildgrowth away, allowing you to finally open the old gate. You wander through and your sight falls on what appears to be a massive stone statue, partially crumbled away and overgrown, blocking the entryway. As you approach, it suddenly wakes up and speaks to you with a thundering voice.
A forgotten city
Somewhere on Anachronia exists a place, so mysterious, so well hidden, no mortal could ever hope to find it. An ancient city of legendary treasures, forgotten knowledge and mythical beings.
Requirements:
Quests:
Call of the Ancestors
In Pyre Need
The Jack of Spades
In Pyre Need
The Jack of Spades
Skills:
75 runecrafting
80 dungeoneering
83 firemaking
85 agility
85 fletching
85 crafting
90 mining
90 woodcutting
90 farming
90 divination
91 hunter
91 thieving
80 dungeoneering
83 firemaking
85 agility
85 fletching
85 crafting
90 mining
90 woodcutting
90 farming
90 divination
91 hunter
91 thieving
Other:
Completed the full story of at least 5 player owned ports adventurers.
As the player makes their way across the Anachronia agility course, they spot a new, unexplored route. A new section of the course seems to have formed. Upon accessing this new route, you're prompted with a message, stating:
"An eerie feeling washes over you. This is an unnatural path and exploring beyond this point may be dangerous. Are you sure you wish to advance?"
As you continue, crossing several obstacles, you get the feeling you're being watched. You can't detect anyone around you, so you keep going. Eventually you arrive at an ancient gate. Overgrown with vegetation, it appears no one has crossed it for hundreds of years. It requires your knowledge of farming and woodcutting, as you prune and chop the wildgrowth away, allowing you to finally open the old gate. You wander through and your sight falls on what appears to be a massive stone statue, partially crumbled away and overgrown, blocking the entryway. As you approach, it suddenly wakes up and speaks to you with a thundering voice.
08-Nov-2019 15:31:27 - Last edited on 08-Nov-2019 16:20:57 by Mirah Lane