The problem:
1) Enter some cave
2) As cave zone loads, you will find the camera looking over the shoulder of your character. At this moment you can see what's ahead of your character, but the cave entrance itself is not visible if you have your camera distance not set too far
3) Tap on the ground ahead of your character without moving the camera
4) Game will zone you out of the cave
The workaround:
Rotate camera so you can see both the entrance and the ground simultaneously (can be tricky due to limited mobile screen size.
The proposed solution:
Game engine should not behave as if you tapped something you cannot see on the screen from the current camera position.
11-Jun-2021 16:46:29