Should we introduce the leaf bladed sword as drop from slayer creatures?
- I'd rather they drop an attachment that grants boosts to the Spear while slaying appropriate monsters, or give the Sword lower stats than it originally had considering it is a 1-Handed weapon that has Styles other than Control/Def. Either way, no big deal here.
Should we introduce broad tip bolts to be bought from a slayer master?
- Can these have Range Damage around Steel bolts and get a passive boost while fighting appropriate monsters? Alternatively, could these also require points to buy and not just gold?
Should we introduce broad arrow heads to be bought from a slayer master?
- Only if the Fletching Xp is greatly reduced compared to its original amount.
Should we introduce a time trial slayer mode which will reward players with additional XP if they complete their task within an allotted time period?
- Additional Xp? No. Additional Points? Yes. Love this idea though, more further down
If we introduce two new slayer monsters, should we introduce two new boss variants of the slayer monsters?
- Would they only be able to be fought once, or could you be randomly challenged by them during tasks?
Would you like to be able to turn existing party hats into tradeable rainbow party hats?
- I like how you have the entire event outlined. If rewards are to be changed, I would prefer not to be handed 2 of every party hat but rather the chance to earn more Crackers.
~ Additional Feedback ~
- Adding a Passive 'Bane' effect to broad arrows should also be considered to make them comparable to Broad Bolts (should they be passed).
- Can Time Trial Slayer act more like a random event during tasks? An NPC appears and wagers Slayer Points that you can't kill X of theses creatures in Y time. These kills don't count towards your task but grant slayer xp. If you win you get the wagered points, otherwise you lose your wagered points. Optional participation.
Thank you for your time,
~Afropunk~
16-Nov-2013 01:43:06