Working out unknown boss mechanics adds a fun challenge to the game. Second-guessing drop-rates does not. Changing a drop table but then purposely withholding the information seems frankly bizarre. I'd like to make an informed choice about what to do with my 1 hour a day of playing this kind of content, without guessing if it's a pointless endeavour. If you want to make an item mega-rare, that's your perogative as developers, but I'm unsure how hiding drop tables incentivises me or other players to invest more time/effort/money into the game. Can you confirm if you will.be releasing drop-rate info in the future, or perhaps a rationale for withholding it in the first place?
12-Jan-2022 17:50:41