Please do not make Herblore, Slayer, or Crystal bow rewards come from a mini game or boss fighting.
I like training Herblore, gathering ingredients, growing herbs, getting drops from Slayer or thieving and easy monsters, and being self sufficient.
If suddenly it becomes required to kill boss monsters in the Nightmare Zone to get ingredients to make the best potions or even worse, potions which are already made but better than any potions I can make through Herblore, then Herblore becomes nearly worthless and not a way to earn GP like it should be.
Because I will likely never play the Nightmare Zone mini game, instead of Herblore being a way for me to save GP by making potions myself instead of buying them off other players, and instead of being a way to earn GP, Herblore would become a way to lose GP because all my GP would go to boss fighters if I want the potions or the ingredients.
I really hope Old School does not end up like RS3 where non combat skills become poor GP making methods compared to boss fighting, while boss fighters have banks worth billions and the game is heavily unbalanced for earning GP any way other than from boss fighting or PVP staking which I do not do.
Is it really so much to ask that Slayer items come from Slayer?
Is it too much to ask that Herblore ingredients come from Farming, Slayer, Thieving or gathering them from spawns and not involve boss fighting or having to buy ingredients off players who boss fight, which would make boss fighters rich, but for me would make Herblore a way to lose GP instead of a way to make GP?
Is it too much to ask that any Crystal bow upgrade comes from an Elf related quest and not from a mini game involving boss fighting which I would likely never play?
If these rewards do end up coming from the Nightmare Zone, please also make them available some other way which does not involve boss fighting or a mini game.
I train combat, but I am primarily a skiller and quester who does not boss fight or PVP.
Hi.
16-Sep-2013 05:26:42