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Why are all these rewards combat oriented? I have to complete Nightmare Zone to gather materials for Herblore? Nightmare Zone for this, that, and everything? Why does Nightmare Zone have to be the center of all these updates?
you don't have to participate to gather any materials you can still collect them the old fashioned way, also the rewards currently for the NMZ are rather sparse to say the least having many of these added will benefit the minigame dramatically so people will actually play it.
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Question: Nightmare Zone's reward shop could sell an ingredient that upgrades an anti-fire potion to a super anti-fire potion, requiring level 89 Herblore. The super anti-fire potion would block all dragonfire damage, and would also reduce the effects of the KBD's other attacks. Level 93 would be needed to add caviar.
Question: Nightmare Zone's reward shop could sell an ingredient that upgrades a super energy potion to an energy renewal potion, requiring level 92 Herblore. The energy renewal potion would restore all your run energy, and keep it topped up for 30 seconds. Level 96 would be needed to add caviar.
Question: Nightmare Zone's reward shop could sell an ingredient that upgrades a prayer potion to a super prayer potion, requiring level 94 Herblore. The super prayer potion would increase your Prayer by 4 points more than the existing prayer potion does, and could boost your Prayer stat above its base level to do this. Level 98 would be needed to add caviar.
From what I understand the only way to access these 'cool new potions' is to do Nightmare Zone, no? I have to level my combat to access Herblore content? If this is the case these new potions are getting a big fat no from me and it disappoints me because I would like to have access to these potions.
I can understand unicorn horns, herbs, etc as I can gather them outside of the minigame.
Original message details are unavailable.
Why are all these rewards combat oriented? I have to complete Nightmare Zone to gather materials for Herblore? Nightmare Zone for this, that, and everything? Why does Nightmare Zone have to be the center of all these updates?
you don't have to participate to gather any materials you can still collect them the old fashioned way, also the rewards currently for the NMZ are rather sparse to say the least having many of these added will benefit the minigame dramatically so people will actually play it.
Original message details are unavailable.
Question: Nightmare Zone's reward shop could sell an ingredient that upgrades an anti-fire potion to a super anti-fire potion, requiring level 89 Herblore. The super anti-fire potion would block all dragonfire damage, and would also reduce the effects of the KBD's other attacks. Level 93 would be needed to add caviar.
Question: Nightmare Zone's reward shop could sell an ingredient that upgrades a super energy potion to an energy renewal potion, requiring level 92 Herblore. The energy renewal potion would restore all your run energy, and keep it topped up for 30 seconds. Level 96 would be needed to add caviar.
Question: Nightmare Zone's reward shop could sell an ingredient that upgrades a prayer potion to a super prayer potion, requiring level 94 Herblore. The super prayer potion would increase your Prayer by 4 points more than the existing prayer potion does, and could boost your Prayer stat above its base level to do this. Level 98 would be needed to add caviar.
From what I understand the only way to access these 'cool new potions' is to do Nightmare Zone, no? I have to level my combat to access Herblore content? If this is the case these new potions are getting a big fat no from me and it disappoints me because I would like to have access to these potions.
I can understand unicorn horns, herbs, etc as I can gather them outside of the minigame.
13-Sep-2013 20:08:38 - Last edited on 13-Sep-2013 20:12:45 by Laplacier