Super excited for raids 3, and the rewards "look" like they should be pretty cool. Keep up the great work mods!
1) As is khopesh doesn't really fit with stab attack style. Would be nice to "look" more like stab. Also stab is only available through controlled. Change it to a shortsword/spear type weapon instead of scimitar/longsword.
--EDIT: actually would be cool if it was more spear-like and gave full damage against corp as 2-handed (it is stab anyway). Especially considering it is supposed to be good against high-defence monsters, this could be an upgrade to zamy spear there, or an alternative to doing many specs. Would give it more use. Zamy spear will always be useful as cheaper version of khopesh, in hasta form, and as part of lance.
2) Mage offhand is great! I'm worried (as I see many in community) that the ward attachement will become dirt cheap/useless due to the fact that many will enter the game through people farming raids 3, whereas arcane is very rare drop from corp, an unpopular boss with slow kills. Could be made more useful to have some stats (maybe weaker than mages book, or no stats except 2% mage damage) and then upgrade with arcane to full BIS.
3) Range armor is cool, though seems kind of niche. As an average (ironman) player, I don't know where/if I would ever use this. I'm not an amazing pvmer, so one mistake could mean death, negating any time save of higher dps. The higher damage is nice, but the lack of defence and high risk of low-life just make arma/god dhide better. Just my opinion, but would be cool to see either tank range gear (high defense but lower range accuracy than arma), or range gear with range strength but lower defence than arma. I understand if y'all are set on the low-life mechanic though.
4) Ring might be really nice. Could the ring come from kalphite queen instead? Just a thought.
5) Wand seems pretty cool. Nice to mix up mage attack styles.
13-Aug-2021 16:54:20
- Last edited on
13-Aug-2021 17:34:26
by
Sir Ferreus