Hi Jagex!
Regarding "singles plus" environment feature - This is a nice suggestion. Have you also considered making some areas of the wilderness be multi-combat but only attackable by less than 3-4 players? I think it would encourage more people to enter the wilderness and pvp in small groups knowing that a massive clan wouldn't log in and demolish them.
I couldn't find a forum post for the current poll, but I wanted to add Castle Wars feedback. As an Ironman, I want to play Castle Wars but I don't get XP from players. It would be nice if I could trade in XP for tickets. I also think that the rewards are too expensive. 4550 tickets would take roughly 10 days of gameplay time and most items are entirely cosmetic with no use, apart from Halos for certain accounts. It would be nice if the reward costs be scaled down.
As a general feedback, thanks for all of the quality of life updates. In general, I like the idea of revitalization of old content. Power creep is a big issue in games. It would be nice to see some older content get reworked. One simple idea I had would be to rework the Ranger's guild to have a higher requirement and maybe even sell some higher level ranging equipment.
For older mini games, I would like to see the reward costs of items lowered. I think that more players would participate knowing that they could actually obtain most of what the rewards shop has to offer. Consider Trouble Brewing, where very few players have even one reward. Conversely, a mini game could give more rewards. For example, the Tzhaar fight pits could give more tokkul so that players would actually have a reason to play the game. This could be applied to untradeable items and some tradeable ones.
Thanks for reading.
15-Oct-2020 02:43:31
- Last edited on
15-Oct-2020 02:53:53
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