Let's discuss the banning clans point.
There are no clans or teams engaging legitimately with this content...or very few.
This is a huge network all feeding into one source, and whilst there are a lot of legitimate players paying these clans for their protection, and the gold these players are farming might be for legitimate reasons - the money going into the clans is undoubtedly being RWT'd. The whole system itself is feeding gold selling.
On top of this, it is fuelling botting, go to the rev caves and you will see numerous bots, all someone has to do is pay a protection clan, and then they can run their bot constantly with no fear of being pked.
Not only is it fueling gold selling, and botting.. it's ruining the game for the average player.. pkers and pvmers alike. Let's face it, the wilderness is dead now, so places like the rev caves are one of the few places for pkers to go to pk people.. which is 99.9% impossible in the current climate because an overwhelming majority of worlds are locked down.
" Other MMOs like EVE or Albion would celebrate this sort of emergent open-world PvP gameplay. Internally we're trying to reach a consensus on how we feel about this"
That's great, those games also have better systems in place for forming clans, and no afk training content. The very nature of the majority of the game in it's current state encourages solo, antisocial play, most of the best training methods are afk methods. I've played since before rs2 release, and i find the game in it's current form it's incredibly hard to even make friends on this game.. let alone form a pking squad big enough to tackle this issue!
All of that aside, it shouldn't be IMPOSSIBLE to do something without a large clan.
It shouldn't be a debate that it should be bannable to take money, from bots and goldfarmers.. to lock down content with a clan, in a game that is extremely geared towards solo play :S
16-Sep-2020 11:49:17
- Last edited on
16-Sep-2020 12:20:56
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Please Sniff