Hi!
I had some feedback about the new boss, I will number the feedback so it's easy to read.
1. Great boss for learning higher lvl pvm - mission accomplished! Its a good into to pray switching, and how to deal with or not deal with monster adz to accomplish a kill. Its a fun boss!
2. Instancing - I know this was polled.. but this needs a new poll. You stated it was non-instanced in response to people saying too many bosses were becoming instanced. Yet the bosses that are instanced (such as raids) are only for high lvl players so really should have no bearing on mid lvl players. Unfortunately, as you have probably heard, this boss is swarmed with max players.. often teams of 4 just looking for a pet and to get up their boss kills, making folks like me (cb 102) get crashed, sometimes 25% through the kill, making any sort of profit impossible while we waste our supplies. High level players clearly love this game, and have every right to try the new content, but it's ruining the experience for those that this boss was targeted to attract.
3. Drops - I don't know what the street price of the new crush weapon currently is. But I have done 30 kills (solo) so far and the drops are definitely lack luster. There is only one unique drop to look forward to, and being the only on makes this an extremely rare occurrence. Can you please add more unique drops to make the profit/hr somewhat closer to barrows? For a solo med-lvl players, this boss requires LOTS of food and prayer pots and doesn't even make as much gross profit per hour than barrows (which mind you has tons of drops = to or close to the cudgel. Yet barrows requires far less attention, and FAR less supplies. I know increasing the supply drops may harm the skilling economy, so I suggest adding more special drops that are viable, or even 3 pieces that are untradable to create an item that is viable (like an upgrade for the bludgeon) or other armor/weapons/upgrades that make the boss memorable and more viable.
Thanks
08-Jul-2019 15:30:46