@Gregory00
So how exactly was anyone supposed to extrapolate what "you actually mean't" with statements as general as you made?
Regardless, the preposterous nature of your conclusion does nothing to validate the nonsense of items having higher requirements "of entry" so to speak, and then having those items do the same thing as their lower level counterparts.
The items will make skilling marginally faster, and resource gathering faster. The "balance" is the fact they have higher requirements in terms of levels and upkeep. No one sane is going to use them if they were just the same. And also why would you play this game if you feel this way? End-game level milestones are largely missing, the game will get easier and there will be more content coming out for higher levels that make things faster/easier, thats' the natural evolution of progress in a game, and that's the logical path the developers are taking.
Your preference or mine is irrelevant is that is what the majority of the voters are calling for. Quit not if you want a build of the game that never got updates back in 2007, and start your own private server locally hosted on your own machine. You're not going to get a game that doesn't move from 2007scape, you're just fooling yourself.
28-Feb-2019 00:05:40