Re-balancing the drop table of monster that drop limpwurts is entirely different than removing limpwurt drops altogether... I understand that limpwurts were practically worthless because of how many monsters dropped them, and at the quantity that they dropped them, but this is entirely overkill. Limiting the drop to ~5 and introducing seed drops to those monsters would have been a more appropriate solution to increasing the value of limpwurts, without causing them to be a scarcity. This heavily affects ironmen (which already have a difficult time obtaining limpwurts as was, it was the hardest secondary to come by for us...). I hope the drop rate for the seeds is at least greater than what the drop rate for the limpwurts was. I rarely disagree with your changes that are targeted to prolong the integrity of the game, but this is one that I definitely do not agree with.
23-Aug-2018 22:18:49