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New Zeah quests

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SamoaSpider
Oct Member 2023

SamoaSpider

Posts: 150 Iron Posts by user Forum Profile RuneMetrics Profile
Speaking of drop changed to destroy, with upcoming Barbarian assault update, will it be possible to change the destroying of food as healer to be shift+click destroy?



I know its not a top priority and if its too much work this can be easily ignored. Just using the chance to say it as the minigame will be ignored for a long time after update.

09-Nov-2017 12:03:25 - Last edited on 09-Nov-2017 12:13:28 by SamoaSpider

Peterr
Jun Member 2023

Peterr

Posts: 2,462 Mithril Posts by user Forum Profile RuneMetrics Profile
To all who had a hand in developing the new quests,

Fantastic job! If I'm perfectly honest, as a passionate lover of RuneScape's quests, I was very concerned about the quality of future quests based on what I saw in Monkey Madness 2.

However, Mod Ed and crew brilliantly captured the wit, charm, and sense of adventure I long felt in quests past many years prior. I've very little in the way of criticism - but that's even in and of itself another awesome accomplishment; that you all were able to encapsulate the aura, so to speak, in such a short two quests.

It stands on its own as something inherently exciting, so I thought it not possible, but I'm now two to three times more hype for Dragon Slayer 2. Careful there, Ed - you've set the bar VERY high!

09-Nov-2017 12:09:13 - Last edited on 09-Nov-2017 12:29:05 by Peterr

janojyys

janojyys

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Ugh I don't really enjoy the idea of having quests which force you to get favor. Especially two quests that require two different favors meaning you have to get the other one to 100% to not lose the other one.. These were also categorized as novice quests which seems weird considering you basically need to have 100% favor in one of the two houses.

09-Nov-2017 12:12:43

Mod Ed

Mod Ed

Jagex Moderator Forum Profile Posts by user
Peterr said :
To all who had a hand in developing the new quests,

Fantastic job! If I'm perfectly honest, as a passionate lover of RuneScape's quests, I was very concerned about the quality of future quests based on what I saw in Monkey Madness 2.

However, Mod Ed and crew brilliantly captured the wit, charm, and sense of adventure I long felt in quests past many years prior. I've very little in the way of criticism - but that's even in and of itself another awesome accomplishment; that you all were able to encapsulate the aura, so to speak, in such a short two quests.

It stands on its own as something inherently exciting, so I thought it not possible, but I'm now two to three times more hype for Dragon Slayer 2. Careful there, Ed - you've set the bar VERY high!


Glad to hear you enjoyed them. I'm hoping I can add some more quests to Kourend next year.
Old School RuneScape Content Developer

09-Nov-2017 12:57:20

Monke Mania
Feb Member 2017

Monke Mania

Posts: 48 Bronze Posts by user Forum Profile RuneMetrics Profile
Thanks for the updates! Looking forward to the quests, as well as new content from Slayermusiq1 lol.

Was wondering, is the Leaf-bladed axe buff + the bonus against Kurasks coming soon? Figured we'd see it with the BGS update, but understandable if it had to be delayed.

On a side note, since I only saw one for the first time yesterday, amazing "fresh coat of paint" given to marble gargoyles! I was seriously blown away. The flapping animation looks so fluid, that magic attack looks so cool and a farcry from the previous one, and the death animation was so fun to look at, I wanted another one to spawn immediately. Between those and the Grotesques, top marks to the designers, I love the fresh looks that don't feel too out of place of the old school feel, keep up the good work!

I kind of hope to maybe see some kind of gargoyle race content, maybe a gargoyle village of some sort and a war with the werewolves and vampires or something in that vein. The inherent semi-humanity of the two Grotesques kind of makes me pine for more backstory and lore. Previously I was just slaying mindless rock bat monsters, now it feels like I'm fighting against intelligent rock hybrid humanoids with emotions and complexities, and it creates a bit of sympathy, which is really cool.

Anyways, thanks all!

09-Nov-2017 12:59:22

Mod West

Mod West

Jagex Moderator Forum Profile Posts by user
Mex Carlos said :
its possible to find the other entrys for the rest of the teleports or will come on the future?
3-5?


They will be rewards from future quests that take place in Kourend.

09-Nov-2017 13:18:50

Peterr
Jun Member 2023

Peterr

Posts: 2,462 Mithril Posts by user Forum Profile RuneMetrics Profile
Mod Ed said :
Peterr said :
To all who had a hand in developing the new quests,

Fantastic job! If I'm perfectly honest, as a passionate lover of RuneScape's quests, I was very concerned about the quality of future quests based on what I saw in Monkey Madness 2.

However, Mod Ed and crew brilliantly captured the wit, charm, and sense of adventure I long felt in quests past many years prior. I've very little in the way of criticism - but that's even in and of itself another awesome accomplishment; that you all were able to encapsulate the aura, so to speak, in such a short two quests.

It stands on its own as something inherently exciting, so I thought it not possible, but I'm now two to three times more hype for Dragon Slayer 2. Careful there, Ed - you've set the bar VERY high!


Glad to hear you enjoyed them. I'm hoping I can add some more quests to Kourend next year.


Awesome, please do. I'm very interested to see where things go.

09-Nov-2017 13:23:50

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