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World Map & Balancing Changes

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MATRIIIIIIIX

MATRIIIIIIIX

Posts: 3,759 Adamant Posts by user Forum Profile RuneMetrics Profile
Finally we have a world map for the official oldschool client, beautiful!
This will help a lot of new players to explore the world of Runescape.


- Good job on the Zulrah changes and Karamja shop.

Note : would like to see a NMZ update aswell, its been out for such a long time now but its not really benificial for the game. people afk there for hours upon hours and are using their phone to gain experience, if there were more bosses in nmz it would be a lot better so you can't afk for 20 minutes straight.


Thanks for this.
200M Slayer

25-May-2017 11:54:57

3rd Age Set

3rd Age Set

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
Bot Name 648 said :
0 regard towards iron man, thanks jagex

where can i de iron ?

not gonna bother fishing 120 sharks per hour


Not sure if troll, or serious.

You made your account knowing it would be more of a challenge.

25-May-2017 11:55:44 - Last edited on 25-May-2017 11:56:44 by 3rd Age Set

2STEPPINGYOU

2STEPPINGYOU

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello, you shouldn't have nerfed the zulrah drop table as it is the hardest boss in game imo, also the community clearly expressed itself when voting no to the wilderness updates you are passing now. To be honest i'm considering quitting the game, as many of my friends do..

25-May-2017 11:56:24

Photographs

Photographs

Posts: 504 Steel Posts by user Forum Profile RuneMetrics Profile
Never thought I'd see the day the Zulrah resource drop table would be nerfed to the extent it has, as with the Serpentine helmet and range void.

It's a small, but necessary shift. I see pros and cons to these changes. It will be interesting to see how it all pans out. Adding in Manta Rays as a substitute was a little unexpected - they're unique to clue scrolls and fishing trawler and you've now taken away some of that value and activity.

Zulrah was a really good money maker to almost anyone. I'm surprised this was changed before the Karamja Shop - and it will be interesting to see if more and more accounts now start using the shop as a result.

I inevitably see the Karamja Shop diary perk being changed in due time to instead have a sell limit of 'x' amount of items per 24 hours - something similar in profit yield to Varrock Battlestaves diary perk. Putting a limit on things of this nature only makes sense.

It's nice you're starting to address these issues now, rather than later. I know there's a silver lining to this when considering the longevity of the game (slowing down financial growth in some respect, and keeping players around for the slow ride to achieve their long term goals)

Zulrah and the Karamja Shop were definitely a problem when it's basically fast tracking your customers to achieving their goals in fewer years. You want them playing / paying membership for the full stretch and extent of their goals.

EDIT:
Continued to scroll down and noticed the karamja shop change (unless edited in after). That'll do it.
Maxed Total [2277/2277]
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Quest Points: [252/252]
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Achievement Diaries: [11/11]


Soundtracks Unlocked: 574/574
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Skilling Pets: 2/8

25-May-2017 11:57:57 - Last edited on 25-May-2017 12:11:55 by Photographs

Bot Name 648

Bot Name 648

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Everyone knows that iron man gamemode is a big part of the future of OSRS, however, the game mode has been disregarded since release... The updates you do only include things for iron men if there's no way for you to go around our demands.

This update killed my motivation to play iron man (2066 total level) and I may even de iron depending on your answers on the QnA. I'm sure there will be LOTS of questions.

25-May-2017 12:01:02

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