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Progress Report: The Inferno

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King Seneca
Apr Member 2019

King Seneca

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
What I'm wondering is, what are the waves going to look like? Are they going to be a rs3 fight kiln clone (where you fight multiple jad bosses and two at once) or is it going to be something unique? I do have all of the kiln capes in rs3, including the cosmetic so I'm not complaining about the complexity, but I would very much prefer something more challenging and 100% unique. Maybe throw in some demi-bosses in some waves which make you switch prayers and attack styles. I just don't want it to be comparable to the kiln. Thanks for the update I'm very excited to see what the end product is.

Brew up

08-May-2017 00:15:22

MATRIIIIIIIX

MATRIIIIIIIX

Posts: 3,759 Adamant Posts by user Forum Profile RuneMetrics Profile
I'm looking forward for this, however i have my questions on purple sweets being bannable from the Inferno. It doesn't make any sense removing the use of this item that has been in the game for a long period of time. So it will be usable within the TzHaar Fight Cave but not the Inferno, thats rather weird.
200M Slayer

09-May-2017 14:02:36

OneDirection

OneDirection

Posts: 274 Silver Posts by user Forum Profile RuneMetrics Profile
My honest opinion is as follows:

inb4 RuneScape 2¾

Give this content to RS3 where is belongs. It does not fit into OS.
I have -1m% support for this kind of suff.

84% of the voters were high af and idk wtf they were thinking when voting for this kiln cape junk to be added to OS. BS content.

14-May-2017 13:01:46

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15-May-2017 09:06:14

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