I think this is a fantastic update! It will add much variety and risk-reward, on top of being better for wilderness rejuvenation than many past updates. Well done!
The only thing I would really like would be the ability to pay a hefty amount of (gp or slayer points, or even both) to have this master assign much more demi-boss/boss tasks. I was thinking like 50% chance to get one of those tasks. Might make wilderness pvming a more interesting alternative to higher level players.
The market prices of a number of items have been adjusted to be more accurate."
Bout time, thx
'Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.'
T. Pratchett, 1948-2015 RIP, you are missed
So with the new Slayer Master for wilderness slayer, being out. Does this mean that Vannaka will not be giving Green Dragons or Earth Warriors any longer? I have given several post with input for bringing the Chaos Tunnels to Old School for slayers. Some players like doing slayer but don't want the hassle of pkers. I would love to see the Chaos Tunnels in OS but I have never had a mod to answer if this is possible. It would seem easy enough to bring the content to OS for non-wilderness slayers. Any mods out there?
Jean_07
said
:
Seriously? How can a slayer concentrate on a task while risking everything to pkers?
This would be the trade-off of risk/reward. I personally did 10 tasks over the weekend to try it out (only risking my 3 items kept on death of course). On average I was probably killed 1 time/task losing 10k-15k each time. It is less efficient xp but more slayer points per task. You decide if the risk is worth it or not.
Jean_07
said
:
Seriously? How can a slayer concentrate on a task while risking everything to pkers?
That's part of the fun, make sure you have a keen eye and make a runner for it if you see someone you can't take on. Besides, you can use low-cost gear if you weren't keen of risking anything.
|