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Great Kourend Rework

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Mod Roq

Mod Roq

Jagex Moderator Forum Profile Posts by user
Stinkowing said :
Was I supposed to be moved from the Wintertodt's prison to the docks of Kourend? I don't recall teleporting or heading there at all.


In order to ensure that players were not in locations they were were not supposed to be. We had to move everyone to the entrance of the docks as we knew that it was a safe place to be put.
A Minor inconvenience to avoid multiple issues :)

18-Nov-2016 07:37:46

Ingmar
Oct
fmod Member
2004

Ingmar

Forum Moderator Posts: 8,435 Rune Posts by user Forum Profile RuneMetrics Profile
This is incredible. After its release I visited Zeah and I was incredibly disappointed, everything just seemed to out of place. Just now, I've had the chance to re-visit for the first time since the overhaul and everything feels different.

I'm just exploring the area around "Land's End" now and it feels so much like the time when I first subscribed and roamed around Ardougne: no clutter, just a nice game world with a bunch of funny things to examine and talk to, completely in the Runescape style.

Excellent job.
Ingmar
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18-Nov-2016 16:30:13

Precise
Apr Member 2023

Precise

Posts: 1,241 Mithril Posts by user Forum Profile RuneMetrics Profile
O wow a bob ross reference. Will this one help me fall asleep too?
Winter Clan Member
Join today at https://discord.gg/vDcRQEW
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19-Nov-2016 10:08:15 - Last edited on 19-Nov-2016 10:08:50 by Precise

Salty

Salty

Posts: 2,184 Mithril Posts by user Forum Profile RuneMetrics Profile
Great Update guys! :)
I enjoyed all the small things. Like the sewing machine in one of the buildings. The Abandoned Staircase with moss on it. The Crazy fisherman in the hamlet eating fish food.
The broken rusty tractor outside the windmill. The butcher and dwarf at Land's End.

The redone paths and rivers with bridges over them.

Well done :)

19-Nov-2016 10:22:38

Invalid User

Invalid User

Posts: 88 Iron Posts by user Forum Profile RuneMetrics Profile
This is a nice update so I'll have to figure out what's new and different in Zeah. I haven't really been around the map area much besides to do something right quick so I don't really know what's changed and what not; nonetheless, I think it's still nice to see a map being redesigned. Thank you!

19-Nov-2016 21:39:34

miu27

miu27

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
Great work on Zeah!

BUT quests are really a must to add depth to the continent.
There is a lot of space and areas which could easily could and should include quests,
f.x the fishing hamlet could contain a quest connected to Rellekka, or a few novice tier quests to be added.
Another idea is to add a underground system in the arctic area of Zeah with monsters like ice trolls and ice dragons.
The ice dragons would drop normal dragon bones and have several rune items to their drop list - They could have an ability of freezing same as skeletal wyverns.
But all in all PLEASE ADD QUESTS! :)

-Odum

21-Nov-2016 13:50:56

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