A really great dev blog with awesome and interesting ideas. It's just what Zeah and Runescape in general needs. Will be voting Yes to everything.
I'm really happy with a new slayer spot that doesn't allow cannons. I'm sick of getting crashed while doing slayer every time. And for those complaining about this, you'll still have Nieve's cave. Nothing will change, it will just add a new area for players who don't use a cannon. The only thing I don't really like is that it's going to be multi-way combat, but I'm willing to adjust to it if it's gonna mean less overcrowding for Slayer.
I also wanna thank you J-mods for always listening to the community and working together with us to release the best possible content. I think this is the reason why this game will keep getting better and more successful. Cheers
Before you do anything, make C*C non-multi or rework the aggro inside, it is currently very-very annoying and has no meaning at all. I mean, please...! ... or vote it at least...
Please make zeah dungeon cool and unique. Something like, need 40 man + people, really good new armor and weapons because it takes so many people and a team.
I have some ideas that would change runescape forever and would be super cool. Like boss number one, you need to be brewed 115/99 hp and have a tank, the boss hits 99 damage and
you need lunar healers to heal your tank.
Boss #2 Range damage boss.
You have to pray range but he still hits through range prayer sometimes 30+ damage. The boss changes colors i guess, green and blue, when he's green he can be damaged by range when blue he can be damaged by magic.
Boss #3 Kiting boss.
The boss overall hits too fast. There are 4 pillars in this square room one in each corner. You have to lure her to each corner and entangle her and she can then be damaged. Each pillar will make her damagable only for 50 seconds each then you have to lure her to another pillar.
Jagex should make a healing class. Healing class is PVM only. For now lunar magic and healing will work i guess and still make dungeon unique and very cool.
11-May-2016 17:41:30
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11-May-2016 17:51:04
by
lucy_lovee
Lock Woodcutting guild behind Hosidius Favour, elsewise it could be ran over with bots on day 1. This could be an opportunity too to introduce the dream tree (Lunar Diplomacy) into their as well. The Woodcuting guild should have a feature similar to the warrior's one, where instead you could grind on Ents in the guild for an off hand skilling item.
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Hosidius doesn't need a PoH location, Xeric's talisman already gives a pretty nice southern Hosidius teleport (for farming patches), if it should remain in Hosidius it ought to be in the Northern area instead. What needs an easier travel route though is Piscarilius
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I see nothing in here to improve the Arceeus house. Unless that initiative is behind the miniquest, which I think is a poor addition if it's the only one planned for Arceeus.
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Mod Jed
<3
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"
your imbued heart has regained its magical power
"
11-May-2016 17:54:48
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11-May-2016 18:10:21
by
Aurella
Not big on PvM content which 90% of what we get seems to be, but I'll certainly try it out for the Woodcutting additions
"The closer you get to the light, the greater your shadow becomes."
Please change it to allow cannons in the dungeon.. Nieve cave is super packed already and we need other options to cannon at considering I don't see people moving to Zeah for slayer.
Great updates, thanks for listening to the community.
The only problem is with Arclight the stats are too high. I want a mid lvl (d scim) equivalent instead.
Zeah should have oppurtunities to train EVERY skill. Currently its missing a few like hunter, construction etc. If Zeah contains balanced content for every skill, then its great