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DevBlog: Great Kourend Content

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Experience
Feb Member 2012

Experience

Posts: 2,198 Mithril Posts by user Forum Profile RuneMetrics Profile
When it comes to the new cave I'm kind of confused on how you plan on implementing it. If there's no cannons and it's multiway combat will the monsters be aggressive or not? If they are aggressive I feel like the cave won't see much activity, outside of getting an arclight, due to the lack of a use of cannons and how out of the way it'll be to get there. Not to mention the need to use more supplies for the same amount of kills which could be obtained outside the cave, this can obviously be countered by giving them a more generous drop table.

If they aren't aggressive then I feel all this will lead to is ragging players who are trying to slay there or go for arclight shards.

12-May-2016 16:43:19

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
Cool stuff. One concern I have is that moving ents to a safe area is going to make the wilderness ents dead content. How do you plan to address this issue?

In addition to this, could you perhaps allow Ents to give regular xp instead of 25 per log? But yeah like Diglett Dig said, a lot of wilderness content needs revamping.

13-May-2016 03:35:47 - Last edited on 13-May-2016 03:38:24 by P E A C E

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
Hell yes to the new slayer head helmets. hang one in the house and wear one on my head any day of the week

Farming abbys as I type this because I know it has a high chance of passing if polled.

EDIT:

Just received an abyssal head on my 7376 kill and then a few kills later a whip. I must say today was a good day... ICe cubey
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13-May-2016 05:07:55 - Last edited on 13-May-2016 08:19:42 by Plonster

cVesper

cVesper

Posts: 813 Gold Posts by user Forum Profile RuneMetrics Profile
Can i just say yes to everything already


Saw someone regarding the aggression of the catacombs enemies. I agree an all out aggression would be a bit much like as if not wearing a god's item in GWD. I don't know if the engine can do this but maybe if you could only catch the aggression of 4-5 enemies at once then you and your buddies can take on 5-10 enemies at once =D

13-May-2016 11:01:26 - Last edited on 13-May-2016 11:04:00 by cVesper

x pvm matt x

x pvm matt x

Posts: 667 Steel Posts by user Forum Profile RuneMetrics Profile
It loses its charges, obviously not going to sustain a good price for the pieces. No cannons, and everything will attack you (rip anyone who actually likes efficient slayer) having to get pieces to enter a boss that has a chance to drop pieces to the new weapon which loses charges and is only for demons (there are no demons worth killing and zammy boss drops whack loot) this is dead content, I bet anyone money on this.

13-May-2016 15:46:30 - Last edited on 13-May-2016 15:48:46 by x pvm matt x

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