Mod Ash
said
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Benvil
said
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I actually had another nice bank improvement idea the other day. Would it be feasible and not too demanding developement-wise to have a button on the bank interface that fills your bank with a generic un-stackable object?
Like a button that generates a few hundred red satchels in your bank? Not hard.
Sounds about right, yeah!
In my mind it would simply be a red X filling the remaining slots, but it would be rather amusing if it were satchels I suppose
It would need polling of course, but anytime you see "Bank" in a poll sentence, it's almost guranteed to pull over 90% yes.
Benvil
said
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In my mind it would simply be a red X filling the remaining slots, but it would be rather amusing if it were satchels I suppose
We wouldn't do it with actual items, especially not tradeable ones. But yeah, we could dump a lot of junk in your bank to clog it up.
when will the graphical update for the halos be implemented? I didn't see it mentioned in today's update and was disappointed upon login to see my halo still looking dull as usual.
Mod Ash
said
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Benvil
said
:
In my mind it would simply be a red X filling the remaining slots, but it would be rather amusing if it were satchels I suppose
We wouldn't do it with actual items, especially not tradeable ones. But yeah, we could dump a lot of junk in your bank to clog it up.
No, of course not. As stated earlier you shouldn't be able to pull these "objects" out of the bank. Clicking the button again should also delete them all.
Glad to hear it wouldn't be hard to achieve though. Being bank QoL it would probably do well on a poll guaranteed
07-Apr-2016 11:57:03
- Last edited on
07-Apr-2016 12:03:26
by
Benvil
IMPERlAL
said
:
when will the graphical update for the halos be implemented? I didn't see it mentioned in today's update and was disappointed upon login to see my halo still looking dull as usual.
We polled 27 things in that poll and it only closed yesterday. Please don't be surprised that the whole lot didn't turn up in the next day's update, especially as Mod Ghost has to deliver all the GFX needed for the
Monkey Madness II
quest.
So if the placeholder is deleted does that mean when trying to organise a bank e.g keeping an item like AGS or D defender at the top easy to access which a player will only have 1 of. The placeholder will be deleted after the item is put in and taken out or is it replaced by the placeholder again? Because if it is deleted that is going to be a pain for gearing tabs.
Mod Kieren
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Neite
said
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There is a permanent fire in Barbarian Village already, in the helmet shop...
This is convenient for the players who are fishing, many of which like to light fires to cook the trout and salmon.
Due to a change a little while ago in the engine, if there are lots of raw trout and salmon dropped on the floor, lighting a fire is difficult as the engine prioritises deleting the lowest value items when the cap (of items on the ground in a small area) is reached.
So this is why dropped items kept disappearing there. I thought it was a glitch.
Foraka
said
:
So if the placeholder is deleted does that mean when trying to organise a bank e.g keeping an item like AGS or D defender at the top easy to access which a player will only have 1 of. The placeholder will be deleted after the item is put in and taken out or is it replaced by the placeholder again? Because if it is deleted that is going to be a pain for gearing tabs.
If you put an item in, the placeholder vanishes and the item goes to the slot that the placeholder held.
If you take the item back out, you can easily have it put a placeholder in its slot again.