Is it a possibility to add text under each of the emotes? I think it'd be a nice QOL change, I for one am sometimes staggered by all of the emotes, and am often having to mouse over several until I find the right one! Just a simple line of text under each Icon would really stop a lot of confusion (i.e, 'Dance' Under the dance emote)
SummoningKey
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Is it a possibility to add text under each of the emotes?
Sounds good to me. Might not get top priority, though.
Denny
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The Saradomin's Light isn't listed on the GE webpages yet
Yeah, I've had a chat with the web team about that. They reckon there's something they have to repack to make it happen. Ideally I'd like them to make it happen automatically whenever we launch a new item - after all, the central GE server works like that already.
Mod Ash
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SummoningKey
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Is it a possibility to add text under each of the emotes?
Sounds good to me. Might not get top priority, though.
Denny
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The Saradomin's Light isn't listed on the GE webpages yet
Yeah, I've had a chat with the web team about that. They reckon there's something they have to repack to make it happen. Ideally I'd like them to make it happen automatically whenever we launch a new item - after all, the central GE server works like that already.
Would it be a change that would have to be polled? Is it a big job to do?
Sorry - I have no idea what kind of work you guys would even have to do to have something like that implemented :]
SummoningKey
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Would it be a change that would have to be polled? Is it a big job to do?
Nah, the GE webpages jolly well should list all the GE-enabled items. If the web team can make that happen each week without needing me to walk upstairs and ask them nicely, that'd be better.
Stinkowing
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Was Saradomin's light polled?
Yes. Scored 78%.
Stinkowing
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I see. Still don't agree with polling in OSRS, but if it makes the community happy, I guess...
If you could assume that the OSRS team will always choose good updates to deliver [*], there'd be no need to poll. However I think that's a little optimistic.
[*] Further assuming that all players agree on what "good" means.