My Feedback on each aspect:
1) Demi-Bosses: Not sure on these.. I suppose they're small harmless incentives, although I prefer to keep pets out of this game. 5/10.
2) Fountain of Rune: Excellent idea. 9/10.
3) Bosses: Oh... this is tough. You're right, I'd have more of a problem with the weapons. Can we change the names of the armour please? Like how we did it with the Staff of Light versus Staff of The Dead? I don't think it is proper to directly copy things from Pre EoC. 7/10 currently, 9/10 with name changes.
4) Lava Dragons: I see how you got around the fact that Super Antifires didn't pass, and it is impressive. I still think a Prayer boost from 85 to 108 would be appropriate, as well as allocating the extra combat levels to their Strength instead of their Defense. 8/10.
5) Resources and Rewards: Overall 8.4/10
Noting Items: Yes, fantastic money sink and still worthwhile at 50gp. 10/10.
Ents: I think these need their own regular drops, but good addition. 7/10.
Dark Crabs: No, keep them 22 HP but let them be fished faster. 5/10.
Black Chinchompas: Excellent. 10/10.
Rogues' Castle: Great idea, and combines nicely with the God armour buff. 9/10.
Ecumenical Keys: Seems like a harmless change. 8/10.
God Dragonhide/Rune: Yes, definitely. They NEED this. 10/10.
6) Other Wilderness Changes: No to PvP Worlds (please delete them instead), yes to Dragon Hatchet's special attack. 5/10.
7) Smoke Devil / Dragon Platebody: I love this idea! It's new, yet reminiscent of the old at the same time. However, the drop should be an upgrader used on the Dragon Chainbody so that that it isn't devalued. 9/10.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.
18-Mar-2014 18:03:35
- Last edited on
18-Mar-2014 18:10:53
by
Reminiscon