iamMcLovin
said
:
There is a typo in the last line, "The Blast Furnace foreman and Ordan are no longer obscured by other players standing
on of them.
"
Lol - that typo was in an email I sent to John. I guess he's passed it on to Ronan.
Mod Ash
said
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Saxo
said
:
Will the world switching limit be increased with this update too?
A little. But it's still trying to avoid you running into the login system's limiter. Originally I'd hoped that our in-game worldswitcher could disregard that completely, but apparently it can't.
Another thing Ian might be able to look into for us when he's not so busy on everything else.
I see it's been changed from 2 to 3, but I think the time you need to wait after hopping 3 times has been decreased drastically, it felt forever before now it's only 2-3 seconds or so (unless my mind is playing tricks), so it is much better now but could still do with some improvement I think, any chance of being able to squeeze another hop or two in?
Also can we get the option to log out while the world switcher interface is up?
28-May-2015 12:12:25
- Last edited on
28-May-2015 12:12:51
by
Saxo
Saxo
said
:
...I think the time you need to wait after hopping 3 times has been decreased drastically, it felt forever before now it's only 2-3 seconds or so (unless my mind is playing tricks)...
It got decreased last Friday; I don't think it's decreased further today.
Rather than messing around with further hacky changes now, I'd rather wait until Ian can take a look at the login system's limit. Maybe he'll be able to let us bypass it, or at least get the in-game interface to predict accurately whether you're going to hit it if you try to hop.
Mod Ash
said
:
Saxo
said
:
...I think the time you need to wait after hopping 3 times has been decreased drastically, it felt forever before now it's only 2-3 seconds or so (unless my mind is playing tricks)...
It got decreased last Friday; I don't think it's decreased further today.
Rather than messing around with further hacky changes now, I'd rather wait until Ian can take a look at the login system's limit. Maybe he'll be able to let us bypass it, or at least get the in-game interface to predict accurately whether you're going to hit it if you try to hop.
Ah, well it's definitely much better now than it was last Thurs. Hopefully Ian can bypass the limit completely.
Hey Ash, anymore news on a couple of the Web team working on the new OSRS site? I loved the community revised one that you've most likely seen. I'd love for that to get polled/added.
KSP
said
:
Hey Ash, anymore news on a couple of the Web team working on the new OSRS site? I loved the community revised one that you've most likely seen. I'd love for that to get polled/added.
I haven't any news, sorry.
Getting the community to agree on a design has proven challenging.
I'm getting farming 99 in 5 days, this update arrived a little late!
Oh well, now I can say I leveld it "the hard way"
Hope others can appreciate this update more!
One of the things I'm always excited after an update is the log in message. Loving the bloated frog! Whoever is responsible for those, great job!
Mod Ash
said
:
KSP
said
:
Hey Ash, anymore news on a couple of the Web team working on the new OSRS site? I loved the community revised one that you've most likely seen. I'd love for that to get polled/added.
I haven't any news, sorry.
Getting the community to agree on a design has proven challenging.
Although I'm completely for the polling system and getting the backing of the community for most decisions. I do believe that at some point the team has to make decisions themselves. A new better developed website would be easier to read, up to date and would help new players navigate. If a potential player gets annoyed or disappointed by the website, what's the chances of that person playing the game?
I think especially with Resizeable mode coming out and with today's technology i.e; Bigger monitors, higher resolutions etc that the new website needs to fit and look better while still retaining that old school theme.
Anyway that's just my two cents, I just think the team should take control at some point. Don't get me wrong, I'm not suddenly saying let's remove polls and ignore the community. Something which benefits the game long-term, should be implemented. Just like how Bond's were essential for F2P (As much as I hate them).
28-May-2015 12:55:20
- Last edited on
28-May-2015 12:59:47
by
KSP