Glourk
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i have one request tho , it is big yes but would you guys consider moving clan wars in a cavern near varrock ? there is like nobody there and it is my favorite minigame of all time ....
I don't think think people are having trouble finding it (Duel rings are quite common), so I doubt moving it would change much.
Adding a portal somewhere in Varrock that leads to the Clan Wars area wouldn't hurt though.
You will never get anything for free. Anyone claiming that is trying to scam, lure or hijack you.
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That's the point of the helmet. Why would it not poison someone that attacks you if it's an armour piece? It's not a weapon, it's a defensive item, so people attacking you suffer the penalty, not people the wearer attacks.
Ghostoo666
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Mod Ash
said
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Booger brane
said
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I don't understand why the crystal halberd looks so different, cant it have a blade of similar shape to the others but in the crystal material. That would be epic! Right now it just looks like a spear
I believe it's simply the weapon held by the elf warriors around Tirannwn. Mod Ghost could doubtless design something different, if required.
No need tbh. Some have defined the word "halberd" to look like the ones in Runescape when in reality they are just long weapons.
In reality, halberds (pole-axes) look very different to the ones in RS. A consistency with design would be nice at any rate.
great idea , but the fact that its in al kharid was a really bad choice in my opinion as people always ask me where cw is . when they actually get there , its mostly empty and no big clan fights , i find it sad ... i just wanna spent alot of time there but its so boring right now
What about the zamorak godsword? Seems like the zamorak godsword is almost useless now, because one of the only good things about it is using it on the saradomin boss to freeze it in place for a small period of time.
I msut be honest and say I don't like the in-game "buy" button for bonds, feels like the start of microtransactiosn for me (which was the reason I quit RS3). Wouldn't it be easy enough to find by putting a "Bonds" button on the homepage?
Something I'm sure that has cropped up before... But as an Ironman, multi-combat areas really suck for us. Would be possible to have something along the lines of:
- Having Bosses instanced
- Let no one else attack the monster you are.. They can get a message "You can't attack this monster as it's engaged by an Ironman"
Also, if something has been damaged before, fully heals back up and an ironman engages them (lets say, 40mins later), we still don't get the drop due to it being damaged previously, even if it was just a 1. I believe this should be changed without saying as we're doing the full damage. Perhaps when an Ironman engages combat with something that was already damaged, the combat stats / HP of the target reset back to normal?
I know people have suggested Ironman worlds before, but that still wouldn't solve these issues.
We actually get other players who go round attacking our target in multi-combat areas on purpose just so we don't get the drop and it would be nice to have a chance on being able to kill stuff without having to always think that someone will just come along an attack it.
Some of the bosses I see this mostly on are:-
- Dag Kings
- KBD
- Kalphite Queen
- Wildy Bosses + Chaos Ele
- Bandos + Armadyl, not really an issue with the 2 from what I know, but I wouldn't leave them out!
- Giant Mole
It also applies to any other multi-combat slayer tasks, more so kalphites and dagonnoths where they just plop down their cannon forcing us to find a new world, but also the bots at the ice trolls on neitzinot.
I'm sure there's more, but I'll leave it at that, I pretty much covered everything I wanted to say