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Reminiscon

Reminiscon

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I think for Splitbark Armour, rather than lower the Defense requirement to 1, allow us to "upgrade" the armour so that it has better Defense/Offense stats and make the new requirement for it 60 Defense. Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

14-Dec-2013 18:12:19

Celyrian

Celyrian

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Original message details are unavailable.
While I like the idea of a bank at the Blast Furnace, if a bank were added to the Blast Furnace, what would stop players buying out the ores shop, filling their bank, then selling the ores for more than the shop sells them for? I suggest players be able to buy ores but they must be added directly to the Blast Furnace and can not be taken into one's inventory or added to anyone's bank.


I agree. Bank would be nice at Blast furnace, but then again, if there is bank Jagex should remove the ore seller dwarf for good. Also what would be the point of using minigame - bank makes it too easy - withdraw ore and run to convert belt & store there up to 200 ores and here you have huge amount of bars and anvil next to bank - too good to be true and too easy. This far Blast furnace has been used to smith and smelt higher level bars, and that has not had any effects on current prices. However if there is bank and people start smithing steel bars there for cheap it will only bring down the prices even more. 30 smithing to access Blast Furnace is no problem anyhow.

~~ Zyenne

14-Dec-2013 18:34:27

Roadrunner

Roadrunner

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Original message details are unavailable.
Original message details are unavailable.
While I like the idea of a bank at the Blast Furnace, if a bank were added to the Blast Furnace, what would stop players buying out the ores shop, filling their bank, then selling the ores for more than the shop sells them for? I suggest players be able to buy ores but they must be added directly to the Blast Furnace and can not be taken into one's inventory or added to anyone's bank.


I agree. Bank would be nice at Blast furnace, but then again, if there is bank Jagex should remove the ore seller dwarf for good. Also what would be the point of using minigame - bank makes it too easy - withdraw ore and run to convert belt & store there up to 200 ores and here you have huge amount of bars and anvil next to bank - too good to be true and too easy. This far Blast furnace has been used to smith and smelt higher level bars, and that has not had any effects on current prices. However if there is bank and people start smithing steel bars there for cheap it will only bring down the prices even more. 30 smithing to access Blast Furnace is no problem anyhow.

~~ Zyenne


I want a bank at the nature rune alter, if it's good for smithing to have one at the blast furnace it would be just as good to have one there as well, oh wait a minute it would be just as bad wouldn't it.

The lack of a bank isn't why the Blast is so dead, it's the lack of an un note feature for Ordan, who in their right mind is going to sell ores to an open shop as part of a team when every one on that world can buy what you just sold and since your ores increase the stock and reduce the shop price those poachers will get your ores at an even greater discount.

Andrew and Paul left out a bank on purpose, it makes the minigame far too overpowered.

Leave the level 60 requirement in place, forget the bank and give Ordan the same un note dialogue that was added in 2008.
Ha ha, made you look ;)

14-Dec-2013 19:02:57

Lord Speed

Lord Speed

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There's a lot of crazy ideas with this update and I don't exactly know how you guys come up with them. Clearly there have been many topics regarding mini-games and I think they've been ignored. I also feel our feedback from past updates has been largely ignored. Do you realize you make every single smelting and smithing spot in the game unremarkable if this blast furnace bank goes through? The only reason it is there is because of high level smithers who genuinely need it. Blast Furnace has served its purpose but it's not worth doing unless your a high level smith and there's no problem with that.

Edit: I was also going to mention this update was implemented far from a bank for a reason. There's a reason that anvils and furnaces aren't in the same city either.

14-Dec-2013 19:03:23 - Last edited on 14-Dec-2013 19:04:45 by Lord Speed

Frying

Frying

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I'd just like to say that I'm 100% for adding new items to PVP drops.

I'd like to suggest brawlers being added too. I know this is something that hasn't particularly been overlooked but please read my comments on why it would be extremely beneficial.

The whole enjoyment aspect of PVP used to come from searching around the whole of the RS map looking for people that were daring enough to use PVP worlds at their own risk while gaining their benefit.

For example skillers were drawn to the worlds to find the most discrete spots to train in while risking to raise their EP. The PVP worlds were so much more active because it wasn't just the usual World 2 pkers spread out into a bigger area.. It was then something for the more 'skill-based' players to look forward to also. Right now a person skilling has NO reason whatsoever to use these worlds, they're simply putting themselves at risk without any benefit or gain in the hanging.

Brawlers are the answer to the above problems. I say they should be introduced as an 'extra random loot' on top of your other PK loots when the person has 'EP'. Much in the same way that a visage is dropped by an iron/steel dragon.

Please share opinions and feel free to re-post this anywhere to get opinions.

14-Dec-2013 19:17:13

Celyrian

Celyrian

Posts: 165 Iron Posts by user Forum Profile RuneMetrics Profile
Not sure what's the difference having the smithing req 30 or 60 for Blast furnace?
Personally I use it for high level ores and bars, but as low level I went to check the minigame and wanted to try it out and see if it was any good - 60 smithing was required so forgot the whole minigame till I already had trained smithing up to lv 70 :] Doesn't matter which bars you make there tbh, what matters is the will to run the distance between bank and furnace or make no profit making stackable steel items. Of course you can always keep the higher smithing req for anvil area, lower req for minigame itself :]

~~ Zyenne

14-Dec-2013 19:19:35 - Last edited on 14-Dec-2013 19:20:12 by Celyrian

Roadrunner

Roadrunner

Posts: 6,468 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Not sure what's the difference having the smithing req 30 or 60 for Blast furnace?
Personally I use it for high level ores and bars, but as low level I went to check the minigame and wanted to try it out and see if it was any good - 60 smithing was required so forgot the whole minigame till I already had trained smithing up to lv 70 :] Doesn't matter which bars you make there tbh, what matters is the will to run the distance between bank and furnace or make no profit making stackable steel items. Of course you can always keep the higher smithing req for anvil area, lower req for minigame itself :]

~~ Zyenne


Level 60 currently only applies to access to the anvils, you can run the furnace all you want provided you have level 30 in the other skills required to operate the stations if you wish to run it solo.

You can smelt bronze bars up there at level 1 smithing provided you pay the foreman and you can play as part of a team with level one in all required skills.

Getting level 60 requires at least some effort on the part of the player, you can get level 30 in less than ten minutes on a brand new OSRS account by doing an easy quest.

I've been doing high level bars up there since 2006, Sure, I like the idea of a bank but I also can see the damage to the skill that one would bring.

I do miss running the Blast as part of a team, it was fun, it was rewarding and yes it was slow exp but good cash, that was the balance.

Take a look at my posts on page 14 and 18, this is what the Blast needs to liven it up and get teams back up there instead of adding a bank or reducing the smithing level needed to avoid bribing the foreman or for access to the anvils.
Ha ha, made you look ;)

14-Dec-2013 19:38:57

Muushuu
Apr Member 2019

Muushuu

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Can you make it so we can wear helms in castle wars so we can get the effect of dharoks?
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14-Dec-2013 19:54:38

Agaard

Agaard

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Original message details are unavailable.
I think for Splitbark Armour, rather than lower the Defense requirement to 1, allow us to "upgrade" the armour so that it has better Defense/Offense stats and make the new requirement for it 60 Defense.

14-Dec-2013 19:56:01

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