I think Shades of Mort'ton needs construction XP added to repairing the temple.
I'd like more noted skilling resources from the chests, such as planks, herbs, ores, etc. I'd like to be able to use the fine cloth to craft more types of mage armours, and for players to craft them, not an NPC.
While I like the idea of a bank at the Blast Furnace, if a bank were added to the Blast Furnace, what would stop players buying out the ores shop, filling their bank, then selling the ores for more than the shop sells them for? I suggest players be able to buy ores but they must be added directly to the Blast Furnace and can not be taken into one's inventory or added to anyone's bank.
I think it would be useful to be able to add noted ores to the Blast Furnace, and increase how many ores can be stored there for smithing, or let the NPC who sells ores un-note ores free. Of course if a bank is added to the Blast Furnace, un-noting will not be needed.
The reason I stopped playing Trouble Brewing was "The Stuff" did not increase the chances of (m) ales enough. I want a greater chance of producing (m) ales if I use "The Stuff." Also, there was too much focus on destroying the other player's production and not enough focus on making the rum. I would like the opposing team to not be able to burn down the place so much.
Hi.
14-Dec-2013 13:42:58
- Last edited on
14-Dec-2013 13:54:37
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Transcendent