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Dev Blog: Content Poll #26

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Zep

Zep

Posts: 178 Iron Posts by user Forum Profile RuneMetrics Profile
Lrd said :
Whoever came up with these items changes to f2p should think again lol. Teleblock maybe as it used to be but not snares, and splitbarks etc lol. Cmon now.


Honestly f2p mages have no special gear. Rangers have d'hide, melee have rune armor.

Splitbark will make killing mages more desirable and they need some sort of defense bonuses.

03-Oct-2014 20:07:13

Mateix
Dec Member 2010

Mateix

Posts: 754 Gold Posts by user Forum Profile RuneMetrics Profile
Go youtube "Smashing vr + rot", watch the whole thing and then tell me this won't kill f2p clanning. We are talking about f2p "CLANNING", not edgeville dm's. These f2p fights have been the same since the beginning and any changes now will kill it. You won't have an f2p if we're all gone.

03-Oct-2014 20:08:29

Amigo
Mar Member 2018

Amigo

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
Zep said :

So yew shorts and rune boots will make f2p become p2p? Am i missing something?

Most people already do no-armor fights on f2p to actually hit frequently.


maple shortbow: +29 ranged attack
yew shortbow: +47 ranged attack

thats an increase in dps of 162%. with this, rune arrows may also be introduced to free to play (that has not been confirmed or denied).

ranged attack is already incredibly overpowered in free to play warring, and thats with a meager +29 ranged bonus from the bow. the impact of the items in itself are huge, but the introduction of snare will literally (and i mean literally) double the length of holding spells (binds -> snare). a full snare is equivalent to a blitz (or its close), and a half snare is equivalent to a full bind. these changes are NOT needed to f2p warring.

03-Oct-2014 20:08:53

hou hoop

hou hoop

Posts: 2,946 Adamant Posts by user Forum Profile RuneMetrics Profile
What were you people thinking?
Even with the new amulet, ahrims set will still be trash


Ahrim

When the wearer is attacking their target with autocast spells , they have a 1/4 chance of dealing two damage splats. The second would be the same as the first. Ahrim's set already has a 1/4 chance of reducing the target's Strength level by 5; both of these effects would happen at the same time

This means, the best spell that can be used for this set, is FIRE WAVE, with a 2H staff, that doesn't give airs or fires.

So basically all you got is firewave...

Which NOBODY will do without a air/fire/smoke staff, NOBODY is going to pk with this, and NOBODY will PVM with this as the trident will outclass it

If you actually want to make ahrims useful, try making the staff 1 HANDED like every other staff, and let it be capable of giving an elemental rune of choice, air/fire/earth/water, and then it *might* be considered useful

If this update comes through as it is, the staff will still be worth just as much as it is now: its alch value.

03-Oct-2014 20:12:02 - Last edited on 03-Oct-2014 20:18:51 by hou hoop

Zep

Zep

Posts: 178 Iron Posts by user Forum Profile RuneMetrics Profile
Mateix said :
Go youtube "Smashing vr + rot", watch the whole thing and then tell me this won't kill f2p clanning. We are talking about f2p "CLANNING", not edgeville dm's. These f2p fights have been the same since the beginning and any changes now will kill it. You won't have an f2p if we're all gone.


Clans are usually organized, the leaders can simply agree not to use "x"-features. Simple.

03-Oct-2014 20:12:25 - Last edited on 03-Oct-2014 20:12:42 by Zep

Zep

Zep

Posts: 178 Iron Posts by user Forum Profile RuneMetrics Profile
Amigo said :
Zep said :

So yew shorts and rune boots will make f2p become p2p? Am i missing something?

Most people already do no-armor fights on f2p to actually hit frequently.


maple shortbow: +29 ranged attack
yew shortbow: +47 ranged attack

thats an increase in dps of 162%. with this, rune arrows may also be introduced to free to play (that has not been confirmed or denied).

ranged attack is already incredibly overpowered in free to play warring, and thats with a meager +29 ranged bonus from the bow. the impact of the items in itself are huge, but the introduction of snare will literally (and i mean literally) double the length of holding spells (binds -> snare). a full snare is equivalent to a blitz (or its close), and a half snare is equivalent to a full bind. these changes are NOT needed to f2p warring.


Remember longbow sights from dungeoneering? Yeah no one complained. Probably more op than a yew short I'm guessing. Didn't look the statistics so I'm just assuming right now.

03-Oct-2014 20:13:52

Amigo
Mar Member 2018

Amigo

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
Zep said :
Mateix said :
Go youtube "Smashing vr + rot", watch the whole thing and then tell me this won't kill f2p clanning. We are talking about f2p "CLANNING", not edgeville dm's. These f2p fights have been the same since the beginning and any changes now will kill it. You won't have an f2p if we're all gone.


Clans are usually organized, the leaders can simply agree not to use "x"-features. Simple.

this isnt clan wars, there's nothing preventing people from just using it.

your* also implying everyone plays by rules, even though they arent official jagex rules. some clans are made to simply cause a bunch of s--- in the clan world, and they will take full advantage of this update. most f2p clanners vote yes on things that dont benefit them, and vote no on things thatll hinder the other side of the community -- we rarely ask for much, but we could really use the help from everyone to disallow the proposed updates

03-Oct-2014 20:15:43

Amigo
Mar Member 2018

Amigo

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
Zep said :
Amigo said :
Zep said :

So yew shorts and rune boots will make f2p become p2p? Am i missing something?

Most people already do no-armor fights on f2p to actually hit frequently.


maple shortbow: +29 ranged attack
yew shortbow: +47 ranged attack

thats an increase in dps of 162%. with this, rune arrows may also be introduced to free to play (that has not been confirmed or denied).

ranged attack is already incredibly overpowered in free to play warring, and thats with a meager +29 ranged bonus from the bow. the impact of the items in itself are huge, but the introduction of snare will literally (and i mean literally) double the length of holding spells (binds -> snare). a full snare is equivalent to a blitz (or its close), and a half snare is equivalent to a full bind. these changes are NOT needed to f2p warring.


Remember longbow sights from dungeoneering? Yeah no one complained. Probably more op than a yew short I'm guessing. Didn't look the statistics so I'm just assuming right now.

because we didnt have a choice, or a voice. we dealt with the cards we were given. dungeoneering completely revamped f2p warring, and we had to adapt to survive. lbs' were also op as s---, you could sit in full rune and still be +100 range bonus.

trust me, people complained, just not on here. there's a site called rsc - runescape community, which has been the home of clanning for ages.

03-Oct-2014 20:17:11

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