Hear me out with this one.
Jagex stated that they need treasure hunter in order to survive. To me, that's an absolute ridiculous claim. The game doesn't need microtransactions to survive, it needs the player base it once has.
With the 141 worlds the game has, the average players in worlds is around 110/2000 which is pathetic with their 240million accounts created.
II'm a little off topic, so here we go.
Treasure hunter is a loot box system that either gives you cosmetics to improve one's look, items that makes skilling quicker and more efficient, wealth even weapons you don't need to work for. Sure it's nice to obtain, but this itself makes the whole purpose of working hard meaningless and gives them a huge lead in the high scores. They promote what you can obtain, but it's a sketchy tactic in order to make money. It's like dangling a treat in front of a dog "You want this don't you" feel to it. Even if you fall for this scheme, you may or may not recieve the item for all the keys you payed for.
In my opinion, the only thing that should exist is the Solomon store. Sure there are items that give you an edge, but at LEAST you know what you are getting. Cosmetics you get from Treasure hunter (Override tokens) should be accessible in Solomon's Store. That way players can spend money on a cosmetic (Without the need of chance) and sell it to players, or use it for themselves.
A lot of players like Treasure hunter don't get me wrong, but these people need to understand that it's killing the game. RS3 is a ghost town now in 90%+ of the servers and needs to be addressed. With the release of mobile on its way, Jagex can't seriously be thinking that it will bring in more players... Old School is doing WAY better.
I've played many MMO's and all have died because the existence of poorly used microtransactions. Microtransactions should always be selective cosmetics, not random. It kills the whole purpose of having high scores if you give them so much Bonus XP and lamps...
06-Nov-2019 09:15:22