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History of Gar'rth & Jerrod

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Chaos Lupus

Chaos Lupus

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SPOILER WARNING: This thread contains information exclusive to the novels.

With the confirmation of Jerrod’s involvement in the Zamorak Heist quest, I thought that it might interest people to learn more about the background of Jerrod and Gar’rth. Note that the novels are canon where not contradicted by the game, and the canonicity of their events is subject to change. Also, I haven’t read them for a while, so feel free to correct me if I’ve made any mistakes.

Basically, Jerrod is a werewolf from Canifis, whose job was to collect food for the village, whether that be by hunting or trading with gypsies for human slaves. I specify Canifis because Shanty Claws says that there are werewolves living in other areas. I'll let you decide for yourselves how seriously you want to take Shanty Claws as a character.

Jerrod had one known sibling, a sister, who was taken to Darkmeyer by the vampyres at a relatively young age. There the vampyre lord Tenebra, also known as the Black Prince, experimented with how to create human/werewolf offspring (vampy*ism cannot be naturally passed on from parents who are not true vampyres). After numerous failed attempts, Tenebra eventually succeeded with the birth of Gar'rth, who was raised in Canifis.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:24:19 - Last edited on 29-Jul-2015 04:40:16 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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Growing up, Gar'rth was an outcast. He was appalled by how readily the others of his race took life from the innocent in order to nourish themselves. At one point Gar'rth was witness to a ritual, known as the blooding, which is carried out by Lord Malak, in which young werewolves are forced to drink the blood of the innocent as a rite of passage. In doing so, they were 'swearing fealty to Zamorak'. In reality, this is what marks one, preventing them from crossing the River Salve. Horrified by this, and noting the cruel change of personality undergone by the older children, Gar’rth swore to escape from Morytania. This, accompanied by other obvious differences between Gar’rth and his peers, drove his mother apart from him. Later, his unnamed mother died of unknown causes. Before doing so, however, she claimed that Gar’rth was a curse upon her.

This is when Jerrod adopted Gar’rth. Already a sadistic individual, and blaming Gar’rth for his sister’s demise, Jerrod was abusive toward his nephew, often beating him. He deemed him weak. Because of Gar’rth’s slow development, his blooding was postponed. During this time, he accompanied his uncle on hunts, where he would be forced to run until exhaustion overtook him. Eventually, however, Gar’rth grew capable of keeping up with Jerrod. Continually being pushed to his limits, Gar’rth later became even faster. Jerrod also taught him of secret routes through the swamps that surround Canifis. With these new assets in mind, Gar’rth was presented with an opportunity to finally escape Morytania, which he took full advantage of. Although he was nearly caught by Jerrod, he managed to make his way to Misthalin, while his uncle remained trapped behind the Salve. Eventually Gar’rth made his way to Taverly, and wound up in the care of a scientific elderly man by the name of Ebenezer, better known as The Alchemist.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:24:26 - Last edited on 11-Feb-2015 16:48:05 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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Jerrod, of course, also made his way into Misthalin, and later crossed into Asgarnia while tracking Gar’rth. While tracking his nephew, Jerrod managed to kill and devour dozens of people, including H.A.M. cultists and a caravan of gypsies, which sparked panic throughout Asgarnia. After months of searching, he was drawn to Falador by Theodore Kassel, a White Knight squire who had come into contact with his nephew while in Taverly.

During his time in Falador, Jerrod concocted a plan to lure Squire Theodore into a trap, so that he could find where his nephew had been hiding. After defeating Doric and the young Squire, his plan took a turn for the worst with Kara-Meir’s arrival. Unaware of her upbringing and thinking her blind in the dark, he decided to toy with her. This proved to be a mistake, when his left ear and two fingers were severed by her adamant long sword. This is the reason for the single artificial claw that he now displays.

While still nursing his physical injuries (and pride), and with revenge on the mind, Jerrod came across Sulla, the lord of the Kinshra at the time. Seeing one another as assets, they formed an uneasy alliance. As this all took place not long prior to the Siege of Falador, Sulla, who had been preparing his army, set upon the Edgeville Monastery as a test of the cannons and catapults that had been constructed by the chaos dwarves.

Gar’rth, among others, was unlucky enough to be at the monastery at such time due to various reasons. One of these was the exorcism which the Saradominist monks performed on Gar’rth, in an attempt to reduce his lack of control over his instincts.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:25:14 - Last edited on 25-Feb-2015 04:19:20 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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During all of this, a short conflict ensued in which Squire Theodore and company attempted to escort the monks to safety. Gar’rth and Kara-Meir weren't so lucky, being captured by Jerrod and the Kinshra. Jerrod, attempting to incur his nephew’s instincts and oversee the the blooding, found himself in direct combat with the younger werewolf. During the scuffle, Jerrod was repeatedly on the receiving end of Gar’rth’s claws, which is likely where many of prominent facial scars come from. Eventually, though, they escaped, even managing to take a Kinshra knight with them as a prisoner.

During the actual Siege, Jerrod, deciding that risking his own life in an all-out battle wasn't worth it, abandoned Sulla and his men. Obviously, the battle eventually swung in favor of the White Knights and their allies, as the Kinshra failed to claim Falador. After this point, Sulla, pursued by his enemies, was defeated by Kara-Meir in single combat.

It wasn't until Sulla’s execution, ordered by the new lord of the Kinshra, Daquarius Renna*d, that Jerrod reappeared. It was then that he killed one of the Kinshra warriors and scared the rest into retreat. Although admitting that he had originally planned to kill Sulla, Jerrod revealed that an emissary of Zamorak had appeared to him, and wanted the pair to work together toward a common goal. The two later fled into the Wilderness, all the time being followed by Gar’rth, Kara-Meir, and Arisha (a Barbarian priestess).

My theory is that the emissary was actually Vanescula. Anyway…
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:25:51 - Last edited on 09-Dec-2014 18:27:08 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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During their months in the wilderness, Jerrod had been receiving messages from Tenebra, which aided them in avoiding their trackers. At one point, Sulla was able to take over as the leader of a group of bandits, which they then travelled with on their way to Varrock, arriving during the summer of the year 164 of the Fifth Age. Soon after, Jerrod received a message from what he perceived to be his master, but which was later revealed to be Vanescula interfering in his plans. Jerrod was given orders to kill the wyrd - a vamp**ic monster that had been terrorizing Varrock, as per Tenebra’s plan. Sulla, realizing the opportunity to gain amnesty in Varrock, contacted Straven, the leader of the Phoenix Gang, who he had worked with during his time as lord of the Kinshra. During their meeting, Straven made an agreement to send four mercenaries to aid in their endeavors. Not without casualty to Sulla’s new hired hands, Jerrod was able to kill the wyrd, at which point Tenebra appeared to him, threatening torture for Jerrod’s involvement in disrupting his plans.

Meanwhile Gar’rth’s true identity had been revealed to King Roald. Provided with an ultimatum, Gar’rth was forced to journey back to Morytania, accompanied by his friends and those chosen by the King. The purpose of the mission - to negotiate with Lord Drakan, who had been assumed responsible for the actions of the wyrd. Although the party ended up in Darkmeyer, Tenebra promised to let them return home unharmed so long as Gar’rth agreed to remain.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:26:26 - Last edited on 09-Dec-2014 18:31:25 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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Gar’rth was able to acquire the fabled Sunspear, a blisterwood dagger, with the aid of the Myreque. His attempt to kill his father, however, resulted in failure due to intervention by Vanstrom Klause. As punishment, Tenebra imprisoned him in a cell with a young girl, who he was expected to take the life of. Although he forced himself to resist, she eventually died and a werewolf named Georgi intervened to make it look like Gar'rth was responsible.

Tenebra, believing his son to be responsible for the death of an innocent, decided that it was time to enact his plan to claim the throne of Misthalin. Gar’rth was to serve as the active ruler, enacting Tenebra’s will. This never occurred as Gar’rth later retrieved the Sunspear from Vanescula, which he used to injure his father, allowing Kara-Meir to deliver the killing blow.

Luckily for Gar’rth, his life was spared by King Roald for his help in defeating Tenebra.

Jerrod’s fate was less certain, although we now know that he survives. Sulla, having thought himself safe in Varrock Palace, found himself receiving threatening messages from the Kinshra. He took the first opportunity to flee, evading the authorities and hiding away with Jerrod. Straven had chartered a ship for them in Port Sarim, which they intended to take advantage of, but not before eliminating the Kinshra spy who had threatened Sulla. Afterward, they traveled to Port Sarim where they were betrayed by Straven. Sulla assassinated, Jerrod sold to Lord Handelmort in Ardougne.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:26:51 - Last edited on 26-Apr-2016 21:27:07 by Chaos Lupus

Chaos Lupus

Chaos Lupus

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During his time in captivity Jerrod was kept in a cell beneath the Handelmort mansion, being taken to the Fight Arena for weekly competitions. Jerrod, enjoying the thrill of the kill, remained a prisoner for over five years, maintaining an undefeated record in the arena. Upon realizing that his competition was running low, however, he killed Handelmort's butler in an attempt to claim the key to his cell and free himself. Unfortunately for Jerrod, the body fell out of his reach along with the key.

Coincidentally, the Mahjarrat Hazeel soon after sent liberation in the form of the World Guardian. Jerrod was freed in return for promising to directly aid Zamorak.

Intending to fulfill his promise, Jerrod accompanied a team of Zamorak's most talented followers in an attempt to reclaim the Stone of Jas from the Mahjarrat Sliske. His stealth and sense of smell proved beneficial on their mission, and they eventually reached the Stone itself. Although seemingly so close to achieving their goal, Sliske appeared on the scene, summoning apparitions of the members of the team in order to hinder their endeavors. Eventually, though, Jerrod and the others managed to defeat the artificial reflections of themselves along with various other wights. Although one of their number soon after revealed his true colors by attempting to escape with a shard of the Stone, Zamorak himself was able to force him into retreat and ultimately regain lost power.

Jerrod's current whereabouts are unknown.
The strength of the pack is the wolf and the strength of the wolf is the pack.

03-Dec-2014 06:27:10 - Last edited on 25-Feb-2015 05:31:22 by Chaos Lupus

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