I mean it's not really mentioned specifically anywhere officially, it's just how things are. JMods have mentioned things loosely on streams but it isn't anything more substantial than what I've said or is self evident.
The XauTak story doesn't impact the elder gods story substantially enough for there to be any benefit of doing it prior, and a lot of quests go unappreciated if they have too high requirements and so going forward Jagex is aiming to increase quest adoption rates by not introducing overly complex requirements that don't make sense from a gameplay balancing perspective or otherwise straight up violate logic. In this case, there's no real story benefit from the two quests being played in chronological order, which skirts the recommendation requirement, and there's no strict gameplay benefit, which skirts the absolute requirement.
Meanwhile the story assumption that your character is at the top tier of their power already has to exist for the lore to make sense at all, or these people who meme up skillers in prifddinas with 10 hitpoints kind of break everything, beyond people who'll be playing sixth age quests without having completed the fifth age yet. As such, you've killed Oreb in the story regardless of the actual game, because inevitably you would eventually as you level up, and in terms of lore, it's kind of your role of World Guardian to do these things.
15-Jul-2019 17:11:34
- Last edited on
15-Jul-2019 17:14:27
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Hmm