I feel like there's a bit of a glaring problem in the loss of world guardian powers and the new edicts.
Namely in that, presumably Zaros is probably trying to use shadow anima to become an Elder God.
Shadow anima is proven to be toxic to conventional anima and likely could be used to nullify, or even pierce the new edicts.
Without any protection, I fail to see what's stopping Zaros from eventually returning anyway. Plus, say what you will about him, but he's certainly stubborn, and isn't afraid to apply a raw unrestricted scientific method to achieve his goals, out of any God, Zaros is certainly the most capable of finding a way past the edicts - he technically partially already did in the Senntisten quest, all the way from Freneskae, as a whisper of his former self.
That's assuming he isn't an Elder God, if he is he could probably just straight up brute force his way through, same with Jas.... and well... narratively speaking, it'd be a whole lot more interesting if he actually succeeds, so for that reason I'm going to assume he does. It'd be a bit of a dead fish to go through all of that, just to say "and then he never did anything noteworthy again".
There's still Xau, Amascut and other deities actively out for player blood too... we're gonna need more than a defence cape to work that one out.
Maybe we will have to pull a Nomad/Orcus and use necrotic souls to become divine-adjacent.
Realistically, The adventurer right now is just asking to get jumped, jagex set the stakes too high, the bar cannot be reset just like that, there's too many pawns on the board now.
We need wg powers back, or an alternative solution.
I mean, personally I don't mind being an immortal necromancer but I doubt that's on the table, unfortunately.
Amascut and Xau are especially threatening as they are on Gielinor, edicts or not.
Jagex's solution has only actually made the situation even more dire. I propose just having our powers eventually 'recharge'. There's no actual harm in them.
19-Jan-2024 04:49:37