I 100% agree with everything you just said. In retrospect, requiring every extant quest for WGS was a fundamental mistake. At the time, it was cool - "Whoa, this is serious!" But they must have realized very quickly that they fucked up, leading to the 'reset'. Nowadays, it's as if they think players who've done all the quests love seeing Azzanadra as a little 'easter egg' or something for those in the know. But really, it's more like, "what the hell is he doing here?" And same for all the other diverse characters. Having a big council meeting might make sense with the plot of that individual quest, but having more than five or six representatives show up makes it extremely cheesy.
Regarding Anachronia, it looks like it's going to be accessible to everyone, with only the two quests and only some basic skill level reqs. With that in mind, they might slow-burn some things. Hopefully. I think that's another issue - the pace of the overarching plot is way, way too fast these days. Each subsequent quest is leaping way past the next, and as a result, they have to rely heavily on lore books to fill in the gaps. Don't get me wrong, I love reading them, but i think we need to get more backstory in the (mini)quests themselves. I think they did the Eastern Lands perfectly (spoiled slightly by how they were included in the most recent quests), and I hope they continue that style. Menaphos was a bit botched.
Continual disappointment is the spice of life.
03-Jun-2019 17:24:23