I do therefore humbly offer it to publick consideration, that regarding the Treatment & Welfare of the Faction, the present antitheistic element be synthesised with a new element of Thought; namely, that individuals within the greater Mortalkind are better off as a proud and independent freedman, much Trials & Tribulations though he may find, as opposed to a pampered Slave in servile servitude to a god who, in the grand scheme of things, measure the lives of Mortalkind in hundreds and thousands. Such ideas when seeded will, I have been assured, greatly increase Player resentment toward the gods in general, and further contribute toward the Ego-stroking needed to energise the Player-Character.
It is the nature of the Player-Charackter to self-aggrandise and propagate the myth of the Hero. We must therefore, in order to create a Faction that lacks the patron-gods of the other Factions palatable to the taste of the Player-Charackters, include a narrative hook in the Godless. A narrative of the Under-Dog, who, though much put upon, is nonetheless fiercely protective of its Self.
Further-more, by allowing the Player-Charackter to take the place of the Moral Champion, the Godless fills at once its dearth of relevant Non-Player-Charackters, as well as gaining its very own "God". By focusing not in the very real rewards of following a god, but rather the moral dimension of "being a free man", we may yet turn around the Sinking Ship of the Godless.
31-Aug-2018 16:26:30