3) To provide a challenge.
As many adventures, dangers, and such you've faced ... by now ... you've seen it all.
You've beaten how many beasts and mortal foes?
God avatars. The undead. Horrendously complex ancient puzzles. Champions and generals of every race imaginable. And now even Mahjarrat.
In Kindred Spirits, it's stated by some lazy Imperial Guards that if a troll did sneak thru, the World Guardian would take care of it. That was enough to make Major Rancour enraged. But it's also probably true.
There's simply little to no real threat left on the planet.
We've progressed so far into the story, that having to convince the Elder gods,
CREATORS OF THE UNIVERSE
, that life is worth sparing ... is about the only "threat" or challenge left to us.
So thus, by pretending to be a gullible fool, we at least give the whatever latest wannabe villain a fraction of chance ... or at least ... see if they give us something new to see, even though they will inevitably fail, just like the rest.
26-Dec-2016 22:49:32
- Last edited on
26-Dec-2016 22:54:07
by
Deltaslug