The return of Guthix ended the Godwars, transformed human life on Gielinor, and led to the rise of Guthixian druidism in the early 4th age. The druids inherited the traditional respect for
anima
and the condemnation of necromancy, but the abrupt change and new struggles of the 4th age also led to the slow abandonment of the rest of the ancient wisdom and ways of sorcerers and mystics. This process culminated in what I have called the "Age of Obelisks" in the late 4th age. This period saw the discoveries in druidic summoning, demon summoning, and oneiromancy, a new interest in the elements of magic, and a reconception of magic in terms of lawfully regulated exchange. From this period we also receive the last art of the mystical tradition: the construction of mystic staves.
In the course of the 4th age, the conceptual link between magic and
anima
was lost.
Anima
had become a complex and mysterious concept at the height of mysticism, and as this tradition was abandoned it became fuzzy and obscure in the minds of Gielinor's humans. Within the paradigm of modern magics,
anima
was reconceived - as a raw material or quantifiable force underlying the lawfully regulated magical phenomena. It became detached from the study of magic, a variable input in mathematical equations.
Anima
became spiritual power, and (modern) magic became the direction of spiritual power. The concept of spirits was wholly lost.
These conceptual changes were solidified with the discovery and unmatched success of modern runic magics at the start of the 5th age, but the question of
anima
and its relation to magic has emerged again with the fall of the Edicts, the discovery of divination, and the threat of the elder goddesses' return.
10-Oct-2016 03:06:54