-The event occurs once per month.
-The event starts, and runs for 1 week.
-People start on fresh accounts; they build their accounts + collect gear + money.
-Drop rates are enhanced (no XFERING)
-All GP is converted to OSRS gold at the end of the event.
(items are alchable to convert GP)
-The event is hosted on 6 servers
-There are daily XP caps (like previous "Seasonal Deadman Modes"
having combat XP caps gives people the choice to build unique account builds every day.
(and prevents people from maxing out and bullying others early in game)
-Swapping is allowed.
-This could be a good experiment to test out different finale methods; finding new ways to overcome cyber attacks.
FINALE IDEAS:
-The "finale" is a large game of LMS hosted on 6 different worlds.
-It costs atleast 5M coins (on DMM) to sign up for the LMS finale, and the top contestants split the gold.
-LMS arena is a "certain region" (alternates each finale)
for example: Asgarnia, misthalin, etc
-Multi areas get smoked out eventually; forcing players to go into singles for 1v1 combat.
-You can sign up for pure, mid level, or max med world for the finale competition.
(by signing into a certain world)
-All quests that unlock helpful "PK items": RFD gloves, climbing boots, ava's accumulator are auto unlocked on first day.
-Half the required quests for DT are auto unlocked up to the final chat dialogue (so players are able to collect xp rewards)
-The Digsite (229,500k mining xp) ,
-Temple of Ikov (157,500k range xp),
-Death Plateau (auto completed),
-The Tourist Trap is completed up to part where you talk to Elana to finish quest, and collect the 4625x15=69,375 xp rewards (to help boost players agility / thieving level on day 1)
-Ancient magics is auto unlocked on day 3.
-You must obtain your own gear during season to compete in the finale.
-All quests are unlocked on 7th day
(giving players 24 hours to collect more items before finale) Thanks God!
-The event starts, and runs for 1 week.
-People start on fresh accounts; they build their accounts + collect gear + money.
-Drop rates are enhanced (no XFERING)
-All GP is converted to OSRS gold at the end of the event.
(items are alchable to convert GP)
-The event is hosted on 6 servers
-There are daily XP caps (like previous "Seasonal Deadman Modes"
having combat XP caps gives people the choice to build unique account builds every day.
(and prevents people from maxing out and bullying others early in game)
-Swapping is allowed.
-This could be a good experiment to test out different finale methods; finding new ways to overcome cyber attacks.
FINALE IDEAS:
-The "finale" is a large game of LMS hosted on 6 different worlds.
-It costs atleast 5M coins (on DMM) to sign up for the LMS finale, and the top contestants split the gold.
-LMS arena is a "certain region" (alternates each finale)
for example: Asgarnia, misthalin, etc
-Multi areas get smoked out eventually; forcing players to go into singles for 1v1 combat.
-You can sign up for pure, mid level, or max med world for the finale competition.
(by signing into a certain world)
-All quests that unlock helpful "PK items": RFD gloves, climbing boots, ava's accumulator are auto unlocked on first day.
-Half the required quests for DT are auto unlocked up to the final chat dialogue (so players are able to collect xp rewards)
-The Digsite (229,500k mining xp) ,
-Temple of Ikov (157,500k range xp),
-Death Plateau (auto completed),
-The Tourist Trap is completed up to part where you talk to Elana to finish quest, and collect the 4625x15=69,375 xp rewards (to help boost players agility / thieving level on day 1)
-Ancient magics is auto unlocked on day 3.
-You must obtain your own gear during season to compete in the finale.
-All quests are unlocked on 7th day
(giving players 24 hours to collect more items before finale) Thanks God!
25-Jan-2024 00:20:27 - Last edited on 25-Jan-2024 02:15:10 by LOV3 G0D