XP RATES
-The exp rates are designed to allow people to max out an account very fast.
-Even players starting late on the 6th day could max easily.
-Requiring less effort to compete in the competition.
(tempting more players to compete in the finale)
-HP never locks (doesn't count towards daily limit)
-DAY 1: 15x
-DAY 2: 30x
-DAY 3: 45x
-DAY 4: 60x
-DAY 5: 75x
-DAY 6: 90x
-DAY 7: 105x
"PURE WORLD" XP CAPS:
(the xp caps are designed to encourage people to make pures for the first couple days; and pk)
DAY 1: Balanced account 60 range, 60 str, 60 attack, 60 magic,
Level 60 = 274k XP
4 stats x 274K XP = 1,200,000 XP (1.1M = 74 range; if used on 1 stat)
DAY 2: Balanced account 70 range, 70 str, 70 attack, 70 magic
Level 70 = 738,000 XP
4 stats x 738,000 XP = 3,000,000 XP (level 84 range if used on 1 stat; or 77 mage
77 range split on 2 stats)
DAY 3: Balanced account 75 range, 75 str, 75 attack, 75 magic
Level 75 = 1,211,000 XP
4 stats X 1,211,000 XP = 4,844,000 XP (level 89 range if used on 1 stat; or 82 range 82 magic split on 2 stats)
(Ancients unlocked; but it is impossible to get 94 magic for barrage on day 3)
DAY 4: Balanced account 80 range, 80 str, 80 attack, 80 magic
Level 80 = 1,986,000 XP
4 stats x 1,986,250 XP = 7,945,000 XP (level 94 magic if used on 1 stat; or 87 range 87 magic if split on 2 stats *the perfect magic level to use ice blitz vs zammy flames*)
DAY 5: Balanced account 85 range, 85 str, 85 attack, 85 magic
Level 85 = 3,259,000 XP
4 stats x 3,259,000 XP = 13,036,000 XP (A perfect level 99 in any stat; or 92 range 92 magic split between 2 stats)
DAY 6: no limits
DAY 7: no limits
DAY 8: Tournament begins
Thanks God!
25-Jan-2024 02:02:08