please change the 1k ether charge to utilize the weapon.
there are too many people pking at bosses in teams, i literally cant fight the boss without being pked, and this charge to utilize the weapon is too exspensive especially for an ironman who has to get it themself
Just at a guess, I'd say that the raw power of the charged wildy weapon means that losing the ether on death is a balancing effect against weapons you'd bring otherwise.
As an example, if we're talking about the Chainmace, I believe an uncharged version is effectively similar DPS output to a D scim which is fairly significant.