Forums

Thoughts on sailing

Quick find code: 322-323-426-66286508

WhitePrivs
Sep Member 2022

WhitePrivs

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Since the meme of sailing has unfortunitily passed the 70% treshhold, Jagex asked the more experianced player base to speak up.

Before we start, I must mention that especially this group had more "no" votes.
Secondly
Jagex lowered the required pass percentage to 70 from 75.

Reasoning for this was : " It means the development team have limited flexibility around the content they produce, niche communities often see their content fail,
and since fewer than 6% of active members actually vote in polls, the results don’t completely reflect the community’s real views.


Since the sailing poll had more than 3times the votes of the average poll, this reasoning is no longer valid and thus technically Sailing failed the 75% treshhold!

Should Jagex add a new skill to the game? this would be sailing


FYI I voted yes on almost everything but this question.

Why should you not :

- Devaluation of goods, ores, gems, food etc.
- Sailing is nothing more then :
1.Mining under water a.k.a. dredging.
2. fishing on a boat.
3. hunter under water.
4. Slayer on water.
5. constructing a boat with construction.

SAILING IS SKILLS THAT WE ALREADY HAVE BUT ON WATER

If Jagex wants to devalue all those skills and remove their content, sailing is the way to go.

- Sailing was essencialy a meme
- Sailing does not relate to anything useful or contributes to existing content!
example : mining + smithing for Melee
runecrafting imbue + ammunition for magic
crafting + woordcutting + fletching for Ranged
Herblore boosting potions for combat
Agility more run energy
cooking and fishing better food for survivability
and so on.

Imagine having a 80 sailing requirment for a quest forcing players to train a skill thats doesn't help them progress in combat.

All together : Should they bring sailing as extra content with respect to other skills ? YES
Should sailing be a skill ? BIG NO

Regards, your players

05-Sep-2023 06:58:06 - Last edited on 05-Sep-2023 07:25:46 by WhitePrivs

WhitePrivs
Sep Member 2022

WhitePrivs

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
There were only 2000 chars available so i have to continue my thread here.

The alternative

It would be intresting if the skills stated above get extra content on water.
Minigames, raids ,skills in new areas on water seem very cool.

giving construction more use case by :
Creating a customized boat with construction and doing some slayer on water creatures.
Making stronger boats to acces higher level areas with construction.

There is so much room for good content that actually relates to the existing game without making a standalone skill that destroys the gatherer skills and forces players.

One more thing to note :

ALL OTHER SUGGESTIONS PASSED BY OVER 90%

This makes you wonder, why sailing only 70?
if you really care about your players you must distinguish good changes from great changes.
In these times good is often not enough especially in game developping.

Should I make 44.000 unhappy to make 120.000 more happy or should I keep things as they are and suggest content that a wider player base is happy with?

To Remind Jagex :

Question 6. Overall, what are your thoughts on the new combat system?

I definitely prefer it to the old system = 20.31%
I like it so far, but can't yet be sure = 19.14%
I don't like it = 19.62%
It's OK, but needs improvement = 14.31%
I like both the new and the old systems = 25.97%
I don't do combat, so have no opinion = 0.66%

Guess who voted I don't like it.
09 November 2012 RIP runescape

05-Sep-2023 07:21:47

Quick find code: 322-323-426-66286508 Back to Top