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Lock EXP Progression Feature

Quick find code: 322-323-234-66279942

deathyouseek

deathyouseek

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Function: Ability to lock/unlock exp progression in-game for selected skills.

Example: Main or Pure accounts locking selected combat skills to prevent leveling during PvP.

I don't know why this feature hasn't been implemented yet, but maybe there's a reason for it. Old School RuneScape should add an in-game feature that allows players to lock/unlock experience progression for selected skills. What do you think?


deathyouseek

11-May-2023 23:28:46 - Last edited on 11-May-2023 23:34:40 by deathyouseek

mastercast3r
Mar Member 2023

mastercast3r

Posts: 438 Silver Posts by user Forum Profile RuneMetrics Profile
Never pass a poll. Jagex has tried many times to have things like exps locks and negative exp lamps. Every time they fail to pass a poll, usually with less than 50%. Every build has advantages and disadvantages. While it is only normal for you to want to have EVERY advantage with no disadvantage, that would not be fair.

12-May-2023 02:50:47

mastercast3r
Mar Member 2023

mastercast3r

Posts: 438 Silver Posts by user Forum Profile RuneMetrics Profile
Every build has an advantages and correlated disadvantages. For example, 1 defense pures hit harder but can not access all the best training areas or all the quest. Mains do not hit as hard as a pure with the same combat level but can do everything in the game. IF you choose to limit yourself, then demand the limiting disadvantages be removed, you would destroy the balance.

14-May-2023 05:11:56

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