Forums

Improvements to DT2 drops

Quick find code: 317-318-753-66285162

mf Jerry
Dec Member 2021

mf Jerry

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Just a couple suggestions for the DT2 Bosses:

Make the axe pieces tradeable. This would make the bosses more farmable because of ability to sell pieces for non-irons and also allow Group Irons to all work on an individual boss.

Shards - Make them tradeable within Group irons. I would say the same should go for Jewels from TOA. Again, it would allow a player in the group to collect them for the group or at least utilize the additional drops.

Lastly, create a notification when you roll the vestige (prior to the actual drop). This really would just let a player know he's making progress towards the drop and reinvigorate motivation to continue going.

Thanks for Reading

-Mf Jerry

11-Aug-2023 12:49:38

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
It is a zero sum game. The more farmable DT2 is, the more drop and the least valuable they are because there is no actual improvement to demand. You get more loot but they are worth less so not really an "improvement".

The more drop and lower values of DT2 loot actually will help to kill lower tier pvm like DKS and Barrows even faster, and all tiers of skilling will be dead as it is already a waste of time to craft runes and catch fish when we get far more of them from killing. 1 gp rune essence and historically low raw resources prices tell the story that it is just worthless to skill in OSRS already.

13-Aug-2023 17:15:41

Quick find code: 317-318-753-66285162 Back to Top