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More quick teleport animations

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Fiyaah

Fiyaah

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Solomon offers a great variation of beautiful teleport overrides, however most of them only have the long animation which makes them only usable for loadstone teleports (and even then only if you're not using vix was to speed them up).

The sky jump teleport is one of the few ones (the only?) that also offers a shortened version of the same animation which makes it usable for overriding all teleports.

I'd really like to see a shortened version of other teleport overrides. Most of them have an element of stall in them which can simply be removed and that should be enough. The modification for most of them looks rather small and would take them out of the realm of dead/never used content.

Edit: This also applies to non-solomon teleports, e.g. the rainbow teleport (shameless plug ^_^ )

06-May-2018 09:55:53 - Last edited on 06-May-2018 10:11:15 by Fiyaah

Fiyaah

Fiyaah

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Trancers said :
some of them I'd like to be extended no support from me sorry. wish you luck!

Nothing about the extended animation will change. You will only get more on top of what is already available!

This is because currently the long animations we both love are replaced by the default animation when using quick teleports.

20-Jun-2018 18:10:40 - Last edited on 20-Jun-2018 18:10:55 by Fiyaah

Fiyaah

Fiyaah

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Trancers said :
wish you luck as before no support sorry.

I can't help but feel like you're saying 'no' for the sake of trolling as you cannot provide any logical argumentation as to why it would hamper/not improve the teleport animation options.

Nonetheless you're entitled to an opinion too, so so be it.

22-Jun-2018 18:34:12

Kopaka
Dec Member 2023

Kopaka

Posts: 3,578 Adamant Posts by user Forum Profile RuneMetrics Profile
To interpret, he probably doesn't use quick teleport.

I wouldn't mind more options for quick, but among the teleports that currently exist, many of them wouldn't have a smooth logical way to make them into a quick animation, that I can think of.

Do you have any ideas?

My Quick Animations:
Magic Carpet Teleport
Sky-Jump Teleport
Mining Away Teleport

My Slow Animations:
Assassin Teleport
Ozan Teleport
KGP Teleport
Strongarm Teleport
Magician Teleport
Retro Login Teleport

30-Jun-2018 06:40:29 - Last edited on 30-Jun-2018 06:40:44 by Kopaka

Randynumbers
Dec Member 2012

Randynumbers

Posts: 563 Steel Posts by user Forum Profile RuneMetrics Profile
I tend to agree, as soon as you implement vis wax and quick teleport to get around you stop seeing all the great teleport animations you got.

As a basis why not just keep the same animation but just speed it up.

Like the assassins pack teleport, I think this animation could easily be sped up and make a fantastic quick teleport as well.

This might not work for all teleport animations, but it's a start and should not require too much work given the basis.

02-Jul-2018 09:52:11

Fiyaah

Fiyaah

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Kopaka said :
To interpret, he probably doesn't use quick teleport.

I wouldn't mind more options for quick, but among the teleports that currently exist, many of them wouldn't have a smooth logical way to make them into a quick animation, that I can think of.

Do you have any ideas?

My Quick Animations:
Magic Carpet Teleport
Sky-Jump Teleport
Mining Away Teleport

My Slow Animations:
Assassin Teleport
- Poof & tele immediately

Ozan Teleport
- Shoot immediately, speed up the climbinb part

KGP Teleport
- Pipe appears during knock out (also knock immediately), and you get thrown in straight after

Strongarm Teleport
- Fewer swings (2nd/3rd swing is already fast enough for liftoff)

Magician Teleport
- I grand you this one is indeed diffucult.

Retro Login Teleport
- Gate appears already in its 'final state' and you walk through immediately.



Yes I can.
See above
:)

There might be a few exceptions, but the vast majority can definitely be sped up!

15-Jul-2018 09:36:50

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15-Jul-2018 13:09:18

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