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Adding to the Aura System

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s8anism

s8anism

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
I had an idea about adding an additional aura to the Solomon's General Store, but I'm not entirely sure if this is the right thread to post in -
I've never used aura's in-game before, and I noticed that there are a wide variety of them, leveled tier 1-5, for almost all other skills except Runecrafting.

I see that there is an aura for the Runespan, but I do not use the Runespan as it does not interest me and I personally see no use in it aside from being an easily AFKable and alternative training method for Runecrafting.
I think that an additional aura for the crafting of runes would benefit the base skill of Runecrafting, and make the daily ritual of altar runs a lot more exciting and conventional.

In my opinion, some possible benefits for an Aura of Runecrafting would be, for example:
For one hour, the making of runes at altars has a an "x"% chance of successfully increasing the crafted runes' output, depending on the tier of the aura, and the rune that is created -
"x"% can range anywhere from 1-3, to even 5%, depending on the tier of the aura.
Instead of having a recharge rate of three hours (like most of the auras), it would have a recharge rate of 24 hours, like the item Wicked Hood , and other beneficial daily-recharge items that relate to Runecrafting.

03-Oct-2017 20:26:16

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