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BTS#21 KBD Rework & Rewards!

Quick find code: 294-295-246-65136730

Littlemurf1
Feb Member 2021

Littlemurf1

Posts: 614 Steel Posts by user Forum Profile RuneMetrics Profile
So glad you revamped the KBD it looks kool. Also, glad to hear that fighting the KBD is still the same and that you added a tele for those who do not like running through the wildy, but those that do chance it get a 10% bonus very nice. Keep it up! liking what i see so far.
Peace out !!!

05-Oct-2012 19:16:56

Momonoke

Momonoke

Posts: 1,645 Mithril Posts by user Forum Profile RuneMetrics Profile
First of all, in response to the "If KBD goes F2P, give him **** drops." arguments, all I have to say is "F2P is not a trial. It is the full game, and you can consider membership an expansion." Those are not the exact words, but close enough.
I'm a paying member myself, and I have absolutely NO problem letting F2P get some decent drops off of KBD. F2Ps could go in teams with their swords and (possibly, if Jagex makes crossbows f2p. Members are already getting 2h crossbows, I see no problem giving F2Ps at least mithril c'bows) crossbows and try to slay him for good loot. Don't have him in F2P just for the sake of being there. He needs to have at least a decent drop, even for F2Ps for it to be worth it at all. Members already have KQ, KBD, GWD (5 bosses right there) dagannoth kings, Corporeal Beast and more. Giving F2P ONE boss isn't going to make anyone say "OMFG THERE'S ONE BOSS IN F2P I DON'T HAVE TO SUBSCRIBE NOW FOR HUNDREDS OF HOURS OF OTHER CONTENT :D :D :D ", sorry.
KBD should at LEAST drop one corrupt dragon item, and rune armor/weapons. The corrupt dragon item could be very rare (1/200 or 1/2000 or whatever Corp's drop rate is.) or there could be some other item that it drops that is a new item to the entire game. I agree that KBD should have separate drop tables for F2P and P2P. P2P will obviously get the more high value drops, but F2Ps are players too and they deserve a good update from time to time.
This whole "I'm a member so I'm higher than thou" stuff has got to stop. We are merely paying for extra content, we are no better than them, and we do not have the right to treat them as such.
Anyway, excited for KBD and glad to see all the graphical reworks, keep it up.

05-Oct-2012 19:18:53

BiggyB
Dec Member 2016

BiggyB

Posts: 5,432 Rune Posts by user Forum Profile RuneMetrics Profile
Yeah I COMPLETELY agree with your idea. :P
AWESOME JOB JAGEX on the KBD :D you've literally made it alive again along with new powers, a menacing look and more drops!!! :D
AWESOME JOB on the re-worked dungeons, my respect with the graphics teams just keeps getting higher and higher, graphics team deserves a raise and BIG recognition and a promotion and some epic awards. :P
Le Infamous XP Waster... Part-time Demon Flash Mob Hunter; 8 titles found

05-Oct-2012 20:04:10

Kanajana
Dec Member 2006

Kanajana

Posts: 2,992 Adamant Posts by user Forum Profile RuneMetrics Profile
I do not know if the rendering in video is the final look of the KBD, but there was a split screen comparison which clearly shown the difference.
Despite the great new model I think the new look fails in texture. There were no visible scales, the KBD looked like one of the metal dragons which it is not.
PUT SCALES BACK!

05-Oct-2012 20:05:34

LED Z3PPELIN

LED Z3PPELIN

Posts: 45 Bronze Posts by user Forum Profile RuneMetrics Profile
I noticed in the video that the KBG has his three heads held proudly upright while strutting around, but when he's engaged in combat, he attacks and then returns to it. I believe he would be fiercer if his body shiften from blissfull and elegant to an aggressive animal when initiated with combat, either moderating the range of his neck by distance from the P*Mer, or more a more simple example would be the difference between a wild animal(like a dog or feline) when relaxed and when threatened(a cat putting it's wieght near it's front limbs while about to pounce)... you know? It looks awefully awkward every time the dragon bends foward to attack and then retruns all the way back to normal position, while it could still tower fiercly above it's tormentor with fiery eyes and three thick, twisting necks.

05-Oct-2012 20:08:13

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