Looks awesome! I'm probably too low level to fight them, but glad the rest of the demons are getting an update too! The fact that the demon general is randomly generated every time is sure to create some very interesting-looking fights.
I'm just a man; I'm not a hero.
Just a boy who had to sing this song.
If there's no incentive for going to the demons in the wild rather than going to the 'safe' demons, nobody will ever be there.
They'll just wait for the 'safe' mobs to appear.
Are those dragon crossbows i see at 2:02???
It would be great to have something lower level than chaotic c'bows for training range on black demons, so you can be sure ill be watching the newsfeed closely for the next fer weeks!
25-Jan-2013 23:24:13
- Last edited on
25-Jan-2013 23:24:29
by
vaderex-1
It's nice to see a new crossbow coming in but will the armour and weapons' demon-damaging and xp-boosting effects work against K'ril Tsutsaroth and his minions?Also,what is the level+ that people will be called to fight against the demon raids?
Sounds like a good update, The goblins aren't really a challenge for higher level combat players.
I particularly like that PLAYER DEATHS are trackable from the server side...Maybe add a blurb on the front page sometime with player deaths per world per activity? Maybe how many cakes stolen, fish caught etc etc etc? That would be cool for us players to see.