I hope the bosses will be strykewyrm-like. Only able to defeat when you have them as a slayer task. This will encourage people to go slaying/social slaying, and it wouldn't make it too campable since the keys are tradeable. And I like how you still have to collect parts, so it takes a while to get your bow.
Looks really promising. =)
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I hope the bosses will be strykewyrm-like. Only able to defeat when you have them as a slayer task. This will encourage people to go slaying/social slaying, and it wouldn't make it too campable since the keys are tradeable. And I like how you still have to collect parts, so it takes a while to get your bow.
Looks really promising. =)
That would increase the price even further. Compare sol to polypore staff, x100. Inflationscape.
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Noo! 95 Slayer! Why!? Ohh well, looking forward to those level 90 weps though
Almost 99 ranged too
Welp, I guess we better get Slaying! I'm quite some way off hitting that on my personal account, I can tell you!
I have some concerns. The gating behind the slayer req makes this an unequal method to the kcal photo king in reality but then more people can participate in this and get more drops more quickly.
Other concerns I have is that there is only one weapon drop and I expected ranged polypore equivalent equipment which seems to be forgotten. Lower levelled equipment gaps need filled too. Basically I feel there should have been thrown weapons and a sort of duel arrow firing now of some kind to make the weapons at least equivalent to drygores.
We also have the ranged problem of lower levels that melee has too much equipment and ranged has not enough with no 2 handed thrown equipment (javelins would be perfect if they were craft/smith able) and no bows equivalent to duel wielding.
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On the lore side can't say Guhtixians doing bad things surprised me since the entire Guthixian religion is based on vengeance caused by an accident. Lacing races to a world destined for war and so on leading to their death then pretending he has the authority to chuck the other gods out.
The guardian is concerning too though. While most guardians are fine, Juna, guards the tears, Fiara, guards the fist, Cres guarded Guthix, Valluta guarded the world against invaders, the player guards the world against gods.
Death however guards nothing and his function seems pointless since death happened before he was appointed plus Icthlarin deals with all the souls and he doesn't seem to guard anything just a strange guardian who is kind of cool but rather strange.
Also the removal of the balance elemental as a guardian as ridiculous he guarded the most important of all things.
I hope this guardian guards something important.
I always thought about their being a dead guardian too one who guarded certain ore created by the soj it would make sense that Drakan killed that one.
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Past 3 weeks we had 2 updates on monday, can we expect this one on monday aswell? or is it gonna be the usual wensday?
Now that would be telling.
Seriously though, we always aim for as early in the week as possible, but naturally we may have to launch closer to mid-week if some final tweaks need to be made. Hang in there!
As someone with 92 slayer i have a question for a j-mod will the bosses that require 95 slayer have the ability to let me use boosts to kill them such as *wild pies*?
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Past 3 weeks we had 2 updates on monday, can we expect this one on monday aswell? or is it gonna be the usual wensday?
Now that would be telling.
Seriously though, we always aim for as early in the week as possible, but naturally we may have to launch closer to mid-week if some final tweaks need to be made. Hang in there!
Would be fun for a change if ya guys would tell us
Anyway, I can't wait to get straight into the new dungeon and start hunting lore items and the new crossbows. Also a nice feature, it's close to a bank
31-May-2013 18:16:01
- Last edited on
31-May-2013 18:16:24
by
Sawyer HP