Yeah, the armour looks cool, but didn't you say that you were gonna try and tone down the amount of SoF and Solomon's items that you were releasing into the game? I mean, would it not have made more sense to make these items an additional reward for the DnD? Destroy X number of such a god's camps, and earn the ability to pilfer gear from those you killed? Seems a much more interesting method than "Click, hope for RNG."
Also, why would you again decide to make these items cosmetic...? They'll just become yet another set of items that sits in Diango's ever growing pile of gubbins. I realise that giving items with in-game benefits through SoF would be iffy, so again... why not just make a useful item and release it through in-game achievement?
29-Mar-2013 18:44:25