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RuneScape Bestiary

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Mod Drebin

Mod Drebin

Jagex Moderator Forum Profile Posts by user
HD Shatter posted:

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@Mod Drebin I noticed that the beastiary runs at 60fps, runescape only runs at 50. Does this mean that when Runescape gets the engine it will run at 60 or maybe even up to 120fps? The cap is kind of low, its not like runescape needs it though.

That's a very good question! I think that kind of technical engine knowledge is best answered by someone more in the know than I.

*looks around for Mod Red* ^_^


Mod Drebin | RuneScape Community Team | @JagexDrebin

18-Feb-2013 16:55:36

Mod Chrisso

Mod Chrisso

Jagex Moderator Forum Profile Posts by user
Hey,

Just to say, this is not a Chrome promotion. If you would like it to work in Firefox then feel free to go and ask Mozilla nicely to fix this bug:

y u no fix me!

As for Internet Explorer, it does not support WebGL and Apple don't allow WebGL on Safari.

Thanks,

Mod Chrisso

18-Feb-2013 16:55:54 - Last edited on 18-Feb-2013 16:56:17 by Mod Chrisso

Monazite-Fae

Monazite-Fae

Posts: 1,208 Mithril Posts by user Forum Profile RuneMetrics Profile
Hello, this is an ok update, I like it. But I would like it more if I wouldn't have errors popping up on the beastiary. I tried to beta test it, and I even downloaded Google Chrome. I then opened it up and it says 'You need to be able to store local storage...' etc. And I can't find how to use local storage in any of my settings. I'm not sure what it is asking of me. Can anyone help me? Much appreciated. I was making google searches, settings checks. I need some help from someone here.

18-Feb-2013 16:57:39

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