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RuneScape Bestiary

Quick find code: 294-295-153-64423819

Gidedin

Gidedin

Posts: 1,988 Mithril Posts by user Forum Profile RuneMetrics Profile
> Meisangry2 posted:

So far I am loving the Bestiary and am getting excited about Rs3!

My only issue is minor: There are inconsistency's in how monsters are classed. Take the Kalphite King for example, under attributes it has the members symbol dimmed with a cross through it and labeled F2P on mouse-over. Whereas the Evil Turnip has the members symbol lit up with the caption Members. This could cause some issues for some people.

Overall though i love it, keep up the good work :D


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Yep, there is still many things messed up and nor working as intended, like Multiple Attack Animations on some monsters (Most notably, Jad). But remember that it is still in Beta and many things will probably change in the next weeks!

Do you remember how A-Log was used to be? ;)

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Gidedin, the Captain of the Seven Seas.

18-Feb-2013 20:20:59

Gidedin

Gidedin

Posts: 1,988 Mithril Posts by user Forum Profile RuneMetrics Profile
> Aurum S posted:

I like it. It's a decent addition and looks nice too.

However, for the majority of the recently updated monsters (By recently I mean God Wars rework onwards) I seem to have thin lines that branch from the creatures' extremities to the floor or horizontally. They're not distorting in any unforgiving way but I know they shouldn't be there. Am I the only person getting these? Also, why is this happening?

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Can you name one monster please? Or it's every single re-worked from GWD? If that's so, on my Android it's working very fine (I'm unable to load it in PC currently, don't know why :( )

You should try to update your graphic drivers, maybe it's something related to it. Or even, look if your Chrome is the last version available.

- Option > About Google Chrome.

It should be version 24.0.1312.71m.

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Gidedin, the Captain of the Seven Seas.

18-Feb-2013 20:22:49 - Last edited on 18-Feb-2013 20:24:06 by Gidedin

Longbow 1590

Longbow 1590

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I like the Bestiary!

It's a lot easier for me to know where I can find certain monsters now.

Only thing is when I use the down arrow and either the left arrow or right arrow, the trees tend to get in the way.

Other than that, it is working well for me.

18-Feb-2013 20:23:05

Elfenfriend

Elfenfriend

Posts: 69 Iron Posts by user Forum Profile RuneMetrics Profile
I opened the webconsole, got this
uncaught exception 685

a._um BestiaryBootstrap.js:1
(anonymous function) BestiaryBootstrap.js:1
(anonymous function) BestiaryBootstrap.js:1
r.onmessage BestiaryBootstrap.js:1

sysinfo
Version 24.0.1312.56 Ubuntu 12.04 (24.0.1312.56-0ubuntu*********)

18-Feb-2013 20:26:58 - Last edited on 18-Feb-2013 20:27:51 by Elfenfriend

MrKalius
Sep Member 2018

MrKalius

Posts: 4,665 Adamant Posts by user Forum Profile RuneMetrics Profile
@Elfenfriend

I also got that error message upon pursuing the said webpage of the website. Very constraining and mildly annoying I must say at most.

If someone would be so kind as to shed some light on the matter, it would be most appreciated. I would love to see the grand standing work and effort that has been put into this ambiguous project.
Comped
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9th April 2015 at 13:30PM
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Comp
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29th December 2015 at 02:02AM
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18 Year Vet.

Currently looking for a UK Based clan.

18-Feb-2013 20:32:54

Rell
Nov Member 2008

Rell

Posts: 4,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Heya,

Went to the link in the news post, and after loading the page, I get the following:

"Local Storage Access Required

Please enable Local Storage in your browser settings to use this feature."

How exactly do I enable Local Storage in my browser settings? I did go to the browser settings but could not find anything about Local Storage.

Any help will be appreciated, thanks :) .

~Rell~

18-Feb-2013 20:41:06

Heidly Ees
Jun Member 2023

Heidly Ees

Posts: 5,484 Rune Posts by user Forum Profile RuneMetrics Profile
Very nice! I'm glad it's only a beta - if this was the final thing I'd be most disappointed.

I've found html5 is very laggy - hopefully this'll be fixed in the future. I also noticed the graphics were actually WORSE for me than the actual game. It looked as though there was no anti-aliasing going on. Without the shadows it ran near enough perfectly, but with them I was on around 10 fps.

There are a fair few monsters that are NOT listed. I'm sure the rest of the community can tell you what they are, but one I noticed immediately was the skoblin, which I searched on impulse due to its awesome name.

Also, will this ever be available in-game, or just on the website? It'd be very useful to have in-game, as long as you'd have to have fought the creature first before you could access it.

As for this being a BETA, I thought those with "premium" membership status would get early access to some betas? I appreciate there will be more in the future, but I'd like to know my money was well-spent. I didn't even have to log in to access this.

In terms of improvements, I'm sure many others have mentioned customising the backgrounds, either manually or to match the habitat of the creature being viewed.
I'm just a man; I'm not a hero.
Just a boy who had to sing this song.

18-Feb-2013 20:41:44 - Last edited on 18-Feb-2013 20:45:03 by Heidly Ees

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